| Resident Evil 6: ideas and suggestions. | |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 12:33 pm | |
| So weskerbarber you don't think the fixed camera angle suited the gameplay style in LIN? |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 12:54 pm | |
| - Revan XI9 wrote:
- Mass Distraction wrote:
- I still think that the protagonists should be some characters not used so often like Barry, Rebecca, Billy, Carlos, Ark etc.
I would prefer a protagonist that is badass like Leon or Chris.
Carlos might be work but not any of the others. Not even Billy? Although I have to admit, Carlos is a badass. He's my second favorite RE character afterall Damn movies failed at his character... Grrh... |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 1:10 pm | |
| Billy is too insignifigant. |
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weskersbarber Umbrella Security Service
Posts : 2494 Join date : 2009-05-25 Age : 32 Location : Ireland
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 1:33 pm | |
| - Jamesy wrote:
- So weskerbarber you don't think the fixed camera angle suited the gameplay style in LIN?
No i thought the over the current camera angles were spot on.Infact i found it very hard to control the player when i changed it over to the fixed camera angle in the mansion hall. |
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NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 2:34 pm | |
| lol Jamesy, face it. The fixed camera angles are outdated. None of the new faggy gamers would buy RE6 if it had them. I just hope Chris and Leon are not in 6. Not even Jill. I want Sherry!!! |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 2:36 pm | |
| With the fixed camera angle the mansion looks even more like the one from the RE1 remake.
In fact its almost like your playing the remake. |
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Revan XI9 Crimson Head
ThanatosXI9 Posts : 750 Join date : 2010-06-27 Age : 28 Location : Los Santos
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 2:39 pm | |
| If you have to call upon the old gameplay of the first 3 games you made to be scary then you should consider not making horror games. |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 2:44 pm | |
| I am not saying thats what every re game needs to make it scary its just that it does add to the survival horror aspect. |
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NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 2:45 pm | |
| I never thought the camera angles made it scary. Me being very young and the lack of music in the original made it scary for me. |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 4:19 pm | |
| Yeah Nite to be fair I think the music is a big factor in what makes RE scary. |
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weskersbarber Umbrella Security Service
Posts : 2494 Join date : 2009-05-25 Age : 32 Location : Ireland
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 6:10 pm | |
| - Jamesy wrote:
- Yeah Nite to be fair I think the music is a big factor in what makes RE scary.
For me personally,nothing beats the music when you find out wesker is the traitor in the original.Top class. |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 7:01 pm | |
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Regenerator Leech Zombie
Posts : 2061 Join date : 2008-09-30 Age : 32 Location : USA
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 7:38 pm | |
| - Jamesy wrote:
- Chris needs a break from RE6.
I can't belive you guys do not like the fixed camera angle style gameplay? That is what made it tense and scary to begin with. you just cant have that sort of thing in this day of age anymore...games evolve too you know |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 7:43 pm | |
| So you think then in RE6 they will still use the over the shoulder style gameplay? |
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Regenerator Leech Zombie
Posts : 2061 Join date : 2008-09-30 Age : 32 Location : USA
| Subject: Re: Resident Evil 6: ideas and suggestions. Fri Sep 03, 2010 7:45 pm | |
| yes of course I dont see why not |
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weskersbarber Umbrella Security Service
Posts : 2494 Join date : 2009-05-25 Age : 32 Location : Ireland
| Subject: Re: Resident Evil 6: ideas and suggestions. Sat Sep 04, 2010 11:35 am | |
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Methsia Spec Ops Field Unit
Steam : Mez Posts : 2351 Join date : 2010-09-04 Age : 28 Location : Pub
| Subject: Re: Resident Evil 6: ideas and suggestions. Sat Sep 04, 2010 2:31 pm | |
| Hmm, I would've though Alex Wesker would be the next antagonist. Knowing the fact that he did flee with some samples or something. |
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NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Resident Evil 6: ideas and suggestions. Sat Sep 04, 2010 2:32 pm | |
| Alex seems promising. I'd still rather have Sherry though. |
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Methsia Spec Ops Field Unit
Steam : Mez Posts : 2351 Join date : 2010-09-04 Age : 28 Location : Pub
| Subject: Re: Resident Evil 6: ideas and suggestions. Sat Sep 04, 2010 2:36 pm | |
| Oh yeah! I read about her in Wesker's report. (I printed out both of the reports ._. Yes, I read files of Resident Evil) :S |
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NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Resident Evil 6: ideas and suggestions. Sat Sep 04, 2010 2:37 pm | |
| It is essential to read the files in every RE game. They give 90% of the story to us. |
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Methsia Spec Ops Field Unit
Steam : Mez Posts : 2351 Join date : 2010-09-04 Age : 28 Location : Pub
| Subject: Re: Resident Evil 6: ideas and suggestions. Sat Sep 04, 2010 2:41 pm | |
| Resident Evil files are the only files I have ever read WITH interest. Fatal Frame files were just weird. I have always been curious as to who that woman was that Albert kept mentioning. |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Resident Evil 6: ideas and suggestions. Sat Sep 04, 2010 3:51 pm | |
| - Methsia wrote:
- Resident Evil files are the only files I have ever read WITH interest. Fatal Frame files were just weird. I have always been curious as to who that woman was that Albert kept mentioning.
Silent Hill has some pretty interesting files too I've always liked reading all the files in both series, they give you so much backstory. Now, I'm off to watch Wesker's Report --> |
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Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Resident Evil 6: ideas and suggestions. Sun Sep 05, 2010 6:42 pm | |
| - NiteKrawler wrote:
- It is essential to read the files in every RE game. They give 90% of the story to us.
Exactly. I have actually turned on RE games just to read the files, not even joking. It's like reading a good book, but you get some nice BGM while you read. Unless it's RE5, where you can't hold onto them. |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Resident Evil 6: ideas and suggestions. Sun Sep 05, 2010 7:13 pm | |
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Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Resident Evil 6: ideas and suggestions. Sun Sep 05, 2010 7:23 pm | |
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| Resident Evil 6: ideas and suggestions. | |
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