| Resident Evil 6 inventory | |
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+9DeadlyGenetics Jill Sandwich RaviorStygian Kino_00 Vandal Sargent D chrisredfielmusculo The CG jdog110997 13 posters |
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jdog110997 Cerberus
jdog110997 Posts : 77 Join date : 2012-04-23 Location : New York
| Subject: Resident Evil 6 inventory Sun May 13, 2012 9:06 am | |
| Did you guys see what the re 6 inventory looks like?
i just got another gameinformer and it had re6 in it with the inventory. |
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The CG Zombie
Posts : 147 Join date : 2012-04-25 Age : 30 Location : Safe and Sound
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 9:53 am | |
| Yeah, that picture has been floating around since Captivate. |
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chrisredfielmusculo Licker
Posts : 963 Join date : 2012-02-19
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 10:01 am | |
| aware
i saw that photo too |
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Sargent D Government Official
Demented_Warfare Steam : Eldritch Enigma Posts : 2824 Join date : 2011-09-19 Age : 28 Location : Obscurity
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 10:12 am | |
| From what is showen so far it looks like shit, end of story. |
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Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 32 Location : Florida
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 10:20 am | |
| No that's the HUD, the inventory is different. We haven't seen anything on it yet. |
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Sargent D Government Official
Demented_Warfare Steam : Eldritch Enigma Posts : 2824 Join date : 2011-09-19 Age : 28 Location : Obscurity
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 10:40 am | |
| - Mercy wrote:
- We haven't seen anything on it yet.
I have a feeling it is going to be the square boxes again like in RE5. |
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Kino_00 RPD Officer
Posts : 317 Join date : 2012-03-26 Age : 37 Location : Finland
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 11:25 am | |
| Isn't inventory always square boxes.. ? :X
As long as inventory works swiftly and you can carry more than 6 items at the time I'm happy. I get so frustrated sometimes with old RE games when you find items A & B, and you have to run back to storage box to clear some space. |
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jdog110997 Cerberus
jdog110997 Posts : 77 Join date : 2012-04-23 Location : New York
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 5:37 pm | |
| oh i thought they called it the inventory cause thats what they said in gameinformer... oh well. |
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RaviorStygian UBCS
RaviorStygian Posts : 1568 Join date : 2011-01-01 Age : 29 Location : New York
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 6:59 pm | |
| - jdog110997 wrote:
- oh i thought they called it the inventory cause thats what they said in gameinformer... oh well.
Gameinformer also called Sherry "Ashely" in one of the captions. Although they did call her Sherry in the paragraph next to it. |
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The CG Zombie
Posts : 147 Join date : 2012-04-25 Age : 30 Location : Safe and Sound
| Subject: Re: Resident Evil 6 inventory Sun May 13, 2012 8:24 pm | |
| - RaviorStygian wrote:
- jdog110997 wrote:
- oh i thought they called it the inventory cause thats what they said in gameinformer... oh well.
Gameinformer also called Sherry "Ashely" in one of the captions. Although they did call her Sherry in the paragraph next to it. Hahaha I saw that and was was shaking my head. |
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jdog110997 Cerberus
jdog110997 Posts : 77 Join date : 2012-04-23 Location : New York
| Subject: Re: Resident Evil 6 inventory Mon May 14, 2012 12:35 pm | |
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RaviorStygian UBCS
RaviorStygian Posts : 1568 Join date : 2011-01-01 Age : 29 Location : New York
| Subject: Re: Resident Evil 6 inventory Mon May 14, 2012 12:55 pm | |
| I'm not worried about the inventory. If it's different, so what? If it's handled well, then it will be fine. |
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Jill Sandwich Umbrella Scientist
Posts : 466 Join date : 2012-03-11 Age : 35 Location : Pittsburgh, PA
| Subject: Re: Resident Evil 6 inventory Mon May 14, 2012 9:51 pm | |
| Not gonna lie, I would actually like the inventory system to be similar to Dead Space. I always liked how it looked. |
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The CG Zombie
Posts : 147 Join date : 2012-04-25 Age : 30 Location : Safe and Sound
| Subject: Re: Resident Evil 6 inventory Mon May 14, 2012 10:41 pm | |
| - Jill Sandwich wrote:
- Not gonna lie, I would actually like the inventory system to be similar to Dead Space. I always liked how it looked.
I love Dead Space's style. The whole health bar on the back of Issac's suit is a nice touch. |
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DeadlyGenetics Crimson Head
Posts : 647 Join date : 2012-02-08 Age : 33 Location : Out of Earshot
| Subject: Re: Resident Evil 6 inventory Tue May 15, 2012 2:23 am | |
| I wouldn't mind seeing RE4's inventory make a come back. I had fun sorting that and making space for everything. |
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chrisredfielmusculo Licker
Posts : 963 Join date : 2012-02-19
| Subject: Re: Resident Evil 6 inventory Tue May 15, 2012 7:51 am | |
| - DeadlyGenetics wrote:
- I wouldn't mind seeing RE4's inventory make a come back. I had fun sorting that and making space for everything.
it was fun but i think resident evil 5 ivt was more pratical(really basic and easy to manage) |
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DeadlyGenetics Crimson Head
Posts : 647 Join date : 2012-02-08 Age : 33 Location : Out of Earshot
| Subject: Re: Resident Evil 6 inventory Tue May 15, 2012 11:08 am | |
| - chrisredfielmusculo wrote:
- DeadlyGenetics wrote:
- I wouldn't mind seeing RE4's inventory make a come back. I had fun sorting that and making space for everything.
it was fun but i think resident evil 5 ivt was more pratical(really basic and easy to manage) That's because it sorta went back to the original inventory system the series started off with. So many spaces with everything just fitting into a specific slot without the need to make room for everything you encountered and chose to pick up. RE4 was definitely something different, the Merchant was a nice touch too. I remember when rumors went around that the Merchant would be in RE5 also, and here it was Jill with a bird-mask. |
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Incompetent Barry RPD Officer
DaredBlueHawk Posts : 224 Join date : 2012-01-09 Age : 31 Location : Combining the green herb with the lighter
| Subject: Re: Resident Evil 6 inventory Tue May 15, 2012 12:38 pm | |
| i thought i read/heard somewhere that they would bring the item boxes back |
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Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 32 Location : Florida
| Subject: Re: Resident Evil 6 inventory Wed May 16, 2012 12:30 am | |
| - Incompetent Barry wrote:
- i thought i read/heard somewhere that they would bring the item boxes back
If you could provide a link that would be glorious |
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Incompetent Barry RPD Officer
DaredBlueHawk Posts : 224 Join date : 2012-01-09 Age : 31 Location : Combining the green herb with the lighter
| Subject: Re: Resident Evil 6 inventory Wed May 16, 2012 3:28 am | |
| - Mercy wrote:
- Incompetent Barry wrote:
- i thought i read/heard somewhere that they would bring the item boxes back
If you could provide a link that would be glorious oh i guess it was just a rumor along with someone saying they would bring the typewriters back |
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Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 32 Location : Florida
| Subject: Re: Resident Evil 6 inventory Wed May 16, 2012 9:40 am | |
| - Incompetent Barry wrote:
- Mercy wrote:
- Incompetent Barry wrote:
- i thought i read/heard somewhere that they would bring the item boxes back
If you could provide a link that would be glorious oh i guess it was just a rumor along with someone saying they would bring the typewriters back .. Damn |
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Sargent D Government Official
Demented_Warfare Steam : Eldritch Enigma Posts : 2824 Join date : 2011-09-19 Age : 28 Location : Obscurity
| Subject: Re: Resident Evil 6 inventory Wed May 16, 2012 2:04 pm | |
| - Incompetent Barry wrote:
- oh i guess it was just a rumor along with someone saying they would bring the typewriters back
......OH LORDY!!!! |
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DeadlyGenetics Crimson Head
Posts : 647 Join date : 2012-02-08 Age : 33 Location : Out of Earshot
| Subject: Re: Resident Evil 6 inventory Wed May 16, 2012 11:05 pm | |
| I thought those possibilities were also discussed here in a topic? The typewriters and item boxes I mean. |
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TeRoR KiD RPD Officer
Posts : 282 Join date : 2011-07-15 Age : 42 Location : Standing over Nemesis' dead body with a cocked magnum in the left hand
| Subject: Re: Resident Evil 6 inventory Thu May 17, 2012 3:18 am | |
| SURVIVE until you find a typewriter to save progress. Backtrack until you have room in the inventory to progress. Bragging about beating a RE game and loving it along the way lost all it's appeal when these element are removed I don't care what they decided on for inventory. Just make the game so a noob can't beat it in one day. |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Resident Evil 6 inventory Thu May 17, 2012 3:49 am | |
| I really hope RE6 doesn't have excessive backtracking. It got really annoying at points during Revelations. |
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| Resident Evil 6 inventory | |
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