Moonknight67 RPD Officer
Posts : 210 Join date : 2010-02-23 Age : 32 Location : Rockfort Island
| Subject: Re: Do you see a striking smiliarity? Tue Apr 20, 2010 5:38 pm | |
| I don't know how it could get so annoying. I had fun with it, shouting for help incessantly for minutes on end, and the game itself was more than enough to make up for it. |
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Voltius Zombie
Posts : 162 Join date : 2009-04-13
| Subject: Re: Do you see a striking smiliarity? Fri Apr 23, 2010 9:00 pm | |
| Umbrella saves a lot of money on Engineering and Architecture by re-using the same layout for all of their evil mansions. |
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Haemorrhage Raccoon Citizen
Posts : 13 Join date : 2009-07-31 Age : 35 Location : UK
| Subject: Re: Do you see a striking smiliarity? Sat Apr 24, 2010 6:11 am | |
| - Voltius wrote:
- Umbrella saves a lot of money on Engineering and Architecture by re-using the same layout for all of their evil mansions.
You've got it. They can't hire George Trevor again. Just keep using his design. |
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Moonknight67 RPD Officer
Posts : 210 Join date : 2010-02-23 Age : 32 Location : Rockfort Island
| Subject: Re: Do you see a striking smiliarity? Wed Apr 28, 2010 11:25 am | |
| - Haemorrhage wrote:
- Voltius wrote:
- Umbrella saves a lot of money on Engineering and Architecture by re-using the same layout for all of their evil mansions.
You've got it. They can't hire George Trevor again. Just keep using his design. That's true. I suppose, since he's dead, they only have the one design to go off of, and apparently they liked it. |
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| Subject: Re: Do you see a striking smiliarity? | |
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