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 Resident Evil: Operation Raccoon City announced

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mansionman
Alfred Ashford
ace.redfield
NicemanCandy
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Mcghie
Soul
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Neotris
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Mass Distraction
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Mcghie
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyWed Mar 30, 2011 7:29 pm

Ehhhmmm..... Well the old RE's are were my heart is so I dont know about this for RE Shocked
but I will say if this has a online mode on it I can see it being not to shabby to play but I do not want this being the new direction RE is going in this time.
Anyway it is a RE game so this will be purchased as soon as it's released and then judged Razz
on another note the article says that you will have Leon on your hit list
I can see ace being in his element with this one Razz LOL
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyWed Mar 30, 2011 8:34 pm

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Mass Distraction
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyThu Mar 31, 2011 5:44 am

Whoa, return of old members Very Happy

@Soul: My thoughts exactly, although I never thought of SOCOM developers as shitty Very Happy

@Mcghie: Leon is only on your hit list if you play on the USS side. That made me think who the Spec Ops characters are going to be as the USS members are already revealed. Well, this propably isn't the way RE is going to be as this is yet another spin-off. It's always good to try things out with these spin-off games, though.

@Neo: the trailer was already posted but the article is nice Smile
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyThu Mar 31, 2011 8:56 pm

Mass Distraction wrote:
Whoa, return of old members Very Happy

@Soul: My thoughts exactly, although I never thought of SOCOM developers as shitty Very Happy

@Mcghie: Leon is only on your hit list if you play on the USS side. That made me think who the Spec Ops characters are going to be as the USS members are already revealed. Well, this propably isn't the way RE is going to be as this is yet another spin-off. It's always good to try things out with these spin-off games, though.

@Neo: the trailer was already posted but the article is nice Smile

haha tried the search feature like a normal member and looked and still posed something late. Oh well since there is more RE news I guess I returned. Kinda coo that we get a multi coop RE game since the last one was outbreak. Too bad that the characters are gonna feel powerful and mow down zombies with ease compared to the previous ones.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyFri Apr 01, 2011 9:27 am

LOL just noticed in that screenshot of the sweeper team the character that is called spectre looks very similiar to the gigantic scary SWAT member from parasite eve 2 that used to give me the creeps Shocked
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySun Apr 03, 2011 12:59 am

@Mass Destruction
Specifically I mean "Slant Six", their Socom games have been pretty subpar while "Zipper"'s games have been pretty stellar.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyTue Apr 05, 2011 7:03 pm

Damn, I was hoping to post this. I heard about it and thought it sounded pretty amazing, hope for some new info soon.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyWed Apr 06, 2011 5:28 am

This was discussed in the latest Hard News, link here https://www.youtube.com/watch?v=66iI3qU5wlI&feature=feedu

Ahh... It seems like too many people are misspelling my name nowadays Very Happy
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 3:22 pm

Mass Distraction wrote:


Ahh... It seems like too many people are misspelling my name nowadays Very Happy

Poor old Mass Subtraction. Wink
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 4:02 pm

NiteKrawler wrote:
Mass Distraction wrote:


Ahh... It seems like too many people are misspelling my name nowadays Very Happy

Poor old Mass Subtraction. Wink

lol! lol! nice Razz
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 5:56 pm

I'll get back to you when I stop crying.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 7:00 pm

I hope split screen is an option. Online will be cool too.

It doesn't seem like it's going to play like RE so much, probably going to really stray from the RE control scheme, which everything up to RE5 has kept one way or another.

I don't mind how RER and that new Mercs on 3DS are implimenting the ability to walk around while aiming, but the day we have hip fire and jumping, running and shooting like in Halo or Gears, that's the day Capcom will lose some fans.

Anyway, I'm sure this will be great, as I know that lots on here at one point or another have discussed an Outbreak File#3, and this is basically that, I don't know why they didn't just call it that.

It could have been Resident Evil Outbreak File#3: Operation Raccoon City, just use it as a subtitle.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 7:15 pm

Oh yeah, split screen would be awesome. The game seems to be rather different from the rest, I'm eager to try it out and see how it fares.

I wonder when they're going to announce the Spec Ops characters.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 7:55 pm

Mass Distraction wrote:
Oh yeah, split screen would be awesome. The game seems to be rather different from the rest, I'm eager to try it out and see how it fares.

I wonder when they're going to announce the Spec Ops characters.

Yeah, they seem really different, though nothing about the gameplay has been reveiled has it?

The characters all seem to have foreign names, russian and whatnot, which is weird, because I just assumed that the USF were...well like HUNK, who sounds pretty american.

If it were the UBCS, then the russian, german, etc names would be more fitting, like Nicholai, Mikhail, Carlos...
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 8:12 pm

Spike991 wrote:
Mass Distraction wrote:
Oh yeah, split screen would be awesome. The game seems to be rather different from the rest, I'm eager to try it out and see how it fares.

I wonder when they're going to announce the Spec Ops characters.

Yeah, they seem really different, though nothing about the gameplay has been reveiled has it?

The characters all seem to have foreign names, russian and whatnot, which is weird, because I just assumed that the USF were...well like HUNK, who sounds pretty american.

If it were the UBCS, then the russian, german, etc names would be more fitting, like Nicholai, Mikhail, Carlos...
As of yet, no.

Maybe the USS are hired specialists from around the world, that'd explain the names.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 8:18 pm

Mass Distraction wrote:
As of yet, no.

Maybe the USS are hired specialists from around the world, that'd explain the names.

I hope we get to play as UBCS, they were cool. In fact, it would be cool if we could see the likes of Carlos, and the other survivors.

Other than HUNK, we don't know anything about an other USF members, but this is a nice chance for us to get to know some of them, learn a thing or two.

I'm sure they'll have tons of extras, perhaps just skins, so we could play as UBCS, Leon, Claire, Jill, Carlos, etc. I mean the Outbreaks both had tons of skins, I remember you could play as Marvin and other RPD members too. Pretty cool if I don't say so myself.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 8:24 pm

I doubt the UBCS are playable (although I really wish they were!) as it has been announced that the game has three factions: USS, Spec Ops and the creatures roaming the city. This game could give us so much interesting information about the USS. Yet, I'm still wondering what the Spec Ops will be like.

UBCS sure were cool, I always tend to like these mercenary groups.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySat Apr 09, 2011 8:35 pm

Mass Distraction wrote:
I doubt the UBCS are playable (although I really wish they were!) as it has been announced that the game has three factions: USS, Spec Ops and the creatures roaming the city. This game could give us so much interesting information about the USS. Yet, I'm still wondering what the Spec Ops will be like.

UBCS sure were cool, I always tend to like these mercenary groups.

I haven't played L4D, but perhaps it's going to be like that. I think you were able to play as the creatures in that game right?

Anyway, I'm not too familiar with all the classes and whatnot in ORC, but just roaming the city, seeing how they put it all together, hopefully connect locations, etc, sounds like the best reason to play. Hopefully some good music too.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptySun Apr 10, 2011 7:10 am

Spike991 wrote:
Mass Distraction wrote:
I doubt the UBCS are playable (although I really wish they were!) as it has been announced that the game has three factions: USS, Spec Ops and the creatures roaming the city. This game could give us so much interesting information about the USS. Yet, I'm still wondering what the Spec Ops will be like.

UBCS sure were cool, I always tend to like these mercenary groups.

I haven't played L4D, but perhaps it's going to be like that. I think you were able to play as the creatures in that game right?

Anyway, I'm not too familiar with all the classes and whatnot in ORC, but just roaming the city, seeing how they put it all together, hopefully connect locations, etc, sounds like the best reason to play. Hopefully some good music too.
That is correct. Good game by the way. On a different note, Dead Island seems like an interesting game as it has been said it's going to be like a free roaming L4D.

I wouldn't want to play as the creatures in Operation as it'd make it seem too much like L4D... The idea of having two playable sides (actually just remembered, there has only been talk about playable characters on Spec Ops and USS) with four characters each sure seems like a nice idea and I hope they make the best of it.

I'm sure to buy this game on release, it takes the edge off the fact that I'm propably never going to play Revelations or Mercenaries...
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyMon Apr 11, 2011 5:53 pm

Yeah, shame they have those two only for the 3DS...I mean I thought I was in the clear to get all the RE's, having a 360 and a wii, in addition to ps2.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyTue Apr 12, 2011 1:36 am

Capcom always finds a way to make you spend more money...

Also I found this:
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PostSubject: Resident Evil: Operation Raccoon City - Discussion   Resident Evil: Operation Raccoon City announced - Page 2 EmptyTue Apr 12, 2011 12:05 pm

It's been a while since I've posted here, so go easy on me! In my opinion this new entry to the series could be one the greatest titles in the Resident Evil franchise, as long as we are able to visit and explore iconic locations and not just brush past them. With that said I am hoping that there is a free-roam aspect accompanied with a purpose, rather than just 'wiping out survivors', which is the way it seems so far. Although there has not been a large majority of information released, if this entry resembles Dead Rising or ignores the dark and mysterious atmosphere that Resident Evil is known for, then I will surely give it a miss. Another 'issue' which fans continuously refer to, is that this title is being co-developed by Slant Six Games, the studio that developed a number of titles in the SOCOM franchise. Even though there has been no clear emphasis on whether or not the game is entirely played through a third-person perspective, it seems very likely that this will be the case. This new direction is very unexpected, however, I remain hopeful for the final product, unless any information released in the near future ruins its promise.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyTue Apr 12, 2011 12:19 pm

Niceman! I've missed your long ass posts, somehow.

This game sure has lots of potential, but we'll need more information to know for sure. As I've stated before, I'll get this game just to relieve the sadness caused by Revelations being only on 3DS. It has been told to be very dark so that kinda intrigues me, and also the fact that we could have 8 different playable characters with somewhat different storylines. The new direction is ok, as this is just a spin-off. It's always nice when they try something new with a game different from the main series.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyTue Apr 12, 2011 12:27 pm

Haha, well I do put allot of effort into it, so how's the forum been going? Back to subject, it's a very interesting concept, kinda reminds of Dead Frontier, but obviously this is Resident Evil so there's no comparison. I hope the cooperative aspect pulls through because it would be great to explore Raccoon City and mowing down zombies with my friends (something Dead Rising never managed to deliver to us).
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 2 EmptyTue Apr 12, 2011 12:37 pm

The forum's been great, we've got a lot of new members but hopefully we'll see you older ones get back every once in a while.

I sure hope this game has split-screen in addition to online multiplayer, that would just make this game even more awesome.
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