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 Resident Evil: Operation Raccoon City announced

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mansionman
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ace.redfield
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyMon Apr 18, 2011 9:13 am

Mcghie wrote:
Mass Distraction wrote:
Be sure to try 'em out. A nice addition to the story.

Just added working links, check the last post:
http://www.residentevilforums.net/t1072-biohazard-4d-executer-anyone-d#39229

Mass will the RE mobile games work on a HTC Desire ? not the Desire HD ?

as long as it supports touch, some of my re games on my phone still needs the scroll navi.. also depends on screen resolution stuff and java file extension... (blah blah blah).. but i'm sure theres an app available for that handset
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyMon Apr 18, 2011 10:33 am

I didn't even need any apps, they all worked fine with my regular phone.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyMon Apr 18, 2011 10:47 am

Yeah my HTC is mult-touch and its OS is android 2.2 Smile
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyMon Apr 18, 2011 10:50 am

well gaming (even for the mobile) always needs buttons.. imagine RE1 touch version .. .WTF!!
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyTue Apr 19, 2011 5:36 am

Will this game have exploding helicopters? Only time will tell...
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyTue Apr 19, 2011 2:50 pm

Mass Distraction wrote:
Will this game have exploding helicopters? Only time will tell...

If it doesn't then we know it's not canon. Razz
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyTue Apr 19, 2011 5:58 pm

I have not seen one helicopter go down in any resident evil
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyTue Apr 19, 2011 7:10 pm

chocotricks wrote:
I have not seen one helicopter go down in any resident evil

Haha. It definitely never happens. Razz
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 10:51 am

chocotricks wrote:
I have not seen one helicopter go down in any resident evil

What about in Resident evil 2 ?
When you get to the other end of the police station in either Leon or Claire's B chapter
In a FMV a RPD officer trys to get the helicopters attention and zombies attack him then he accidentally shoots the pilot with his Sub machine gun then the pilot crashes into the police station Smile
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 10:54 am

In every main game in the series there has been a problem with flying transportation devices.

I think I've actually made a thread about this... It was something about transportation... I'll look for that.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 10:56 am

Mcghie wrote:
chocotricks wrote:
I have not seen one helicopter go down in any resident evil

What about in Resident evil 2 ?
When you get to the other end of the police station in either Leon or Claire's B chapter
In a FMV a RPD officer trys to get the helicopters attention and zombies attack him then he accidentally shoots the pilot with his Sub machine gun then the pilot crashes into the police station Smile

mcghie i think they are just joking around... i mean there was a helicopter go down in RE1 but that was not shown, and yes there was one in RE2, a couple from RE3, there was also one from RE4 and also in RE5... how could we all miss that
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 10:58 am

Mass Distraction wrote:
In every main game in the series there has been a problem with flying transportation devices.

I think I've actually made a thread about this... It was something about transportation... I'll look for that.

Pretty much.

RE0: Bravo's engine trouble.

RE1: well nothing really, though you do see Bravo's derilect chopper, and you might count Brad's cowardice...as he is the pilot.

RE2: That guy get's shot by the RPD member by accident(shit happens during a zombie outbreak), and crashes on the RPD roof.

RE3: Nemesis shoots down the evac chopper that Jill & Carlos were going to escape in at the clock tower.

CVX: Well, Claire get's shot at by a helicopter gun...close enough.

RE4: Mike, "Yeah I know a good bar".

RE5: The guy who was in contact with Chris, don't remember his name, "Stay frosty down there".

And I'm sure there's more where that came from, like Survivor's beginning.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 11:04 am

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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 11:18 am

Sorry I am a bit tired today didn't notice the sarcasm Razz lol
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 11:32 am

Mass Distraction wrote:
Found it! http://www.residentevilforums.net/t2172-problem-with-transportation?highlight=transportation

And as Excel pointed out, the plane crashes in CV.

When? There was some sort of vehicle that was in flames at the beginning(which you have to use the fire extinguisher to get the duralumin case)...was that a chopper.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 12:27 pm

Spike991 wrote:
Mass Distraction wrote:
Found it! http://www.residentevilforums.net/t2172-problem-with-transportation?highlight=transportation

And as Excel pointed out, the plane crashes in CV.

When? There was some sort of vehicle that was in flames at the beginning(which you have to use the fire extinguisher to get the duralumin case)...was that a chopper.

No your right It is a vehicle, a army truck to be precise
I am playing it right now on the DC Smile
They mean the plane you fight the tyrant on and you end up crashing into umbrella's Antarctica base (the last part of CV)
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 12:38 pm

Mcghie wrote:
Spike991 wrote:
Mass Distraction wrote:
Found it! http://www.residentevilforums.net/t2172-problem-with-transportation?highlight=transportation

And as Excel pointed out, the plane crashes in CV.

When? There was some sort of vehicle that was in flames at the beginning(which you have to use the fire extinguisher to get the duralumin case)...was that a chopper.

No your right It is a vehicle, a army truck to be precise
I am playing it right now on the DC Smile
They mean the plane you fight the tyrant on and you end up crashing into umbrella's Antarctica base (the last part of CV)

Ah yes, I forgot about that. No chopper's though.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 12:51 pm

Spike991 wrote:
Mcghie wrote:
Spike991 wrote:
Mass Distraction wrote:
Found it! http://www.residentevilforums.net/t2172-problem-with-transportation?highlight=transportation

And as Excel pointed out, the plane crashes in CV.

When? There was some sort of vehicle that was in flames at the beginning(which you have to use the fire extinguisher to get the duralumin case)...was that a chopper.

No your right It is a vehicle, a army truck to be precise
I am playing it right now on the DC Smile
They mean the plane you fight the tyrant on and you end up crashing into umbrella's Antarctica base (the last part of CV)

Ah yes, I forgot about that. No chopper's though.

Not that I can remember of, no
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 1:07 pm

Anything that flies is a no go.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 1:40 pm

Mass Distraction wrote:
Anything that flies is a no go.

haha true that
Why dont they just drive out the city I reckon it be more easier than going through the impossible just to get to a evac point lol
but then again would you want be in the same car as leon when hes driving Shocked

Spoiler:
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 1:52 pm

Mcghie wrote:
Mass Distraction wrote:
Anything that flies is a no go.

haha true that
Why dont they just drive out the city I reckon it be more easier than going through the impossible just to get to a evac point lol
but then again would you want be in the same car as leon when hes driving Shocked

Spoiler:

When I was playing RE3, I always wondered why Jill didn't just walk out...I mean it seems like most of the barricades and Raccoon under Marshal Law was sort of....not going on anymore, when Leon enters Raccoon, it looks deserted, that is the highway and all leading up to.

In OutbreakFile#2, one ending in the End Of The Road scenario actually does have you drive out to escape. A cutscene, not gameplay driving.
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 2:02 pm

Spike991 wrote:
Mcghie wrote:
Mass Distraction wrote:
Anything that flies is a no go.

haha true that
Why dont they just drive out the city I reckon it be more easier than going through the impossible just to get to a evac point lol
but then again would you want be in the same car as leon when hes driving Shocked

Spoiler:

When I was playing RE3, I always wondered why Jill didn't just walk out...I mean it seems like most of the barricades and Raccoon under Marshal Law was sort of....not going on anymore, when Leon enters Raccoon, it looks deserted, that is the highway and all leading up to.

In OutbreakFile#2, one ending in the End Of The Road scenario actually does have you drive out to escape. A cutscene, not gameplay driving.

Yeah I know it pretty strange sometimes in RE games
Like how the hell does leon and claire find an abandoned RPD car in the middle of the street thats unlocked and how does leon know theres a gun in the glovebox when he just entered racoon city
Also I just thought I'd like info on leon's past like were was he before he was in RC at the start were was he driving from ?
thats always left me curios Rolling Eyes
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 2:07 pm

Didn't you know, all police vehicles are always unlocked and have pistols in the glovebox, standard issue.

Yeah, some dumb stuff for sure. Remember Wesker in UC, during the RE0 stuff, he pretty much tells one of Umbrella's higher ups, Sergei(Spencer right hand man at that), that he was betraying Umbrella, then got upset the next night when he was blocked from the Umbrella mainframe by Red Queen....
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 2:14 pm

Spike991 wrote:
Didn't you know, all police vehicles are always unlocked and have pistols in the glovebox, standard issue.

Yeah, some dumb stuff for sure. Remember Wesker in UC, during the RE0 stuff, he pretty much tells one of Umbrella's higher ups, Sergei(Spencer right hand man at that), that he was betraying Umbrella, then got upset the next night when he was blocked from the Umbrella mainframe by Red Queen....

lol! yeah I know, but you got a love the storyline and even there little silly flaws
biggest flaw being RE1 voice acting Razz
Didn't notice much when the game was first out, only noticed some years later and still to this day can't stop smirking when I play the game lol
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PostSubject: Re: Resident Evil: Operation Raccoon City announced   Resident Evil: Operation Raccoon City announced - Page 6 EmptyWed Apr 20, 2011 4:51 pm

Mcghie wrote:
Spike991 wrote:
Didn't you know, all police vehicles are always unlocked and have pistols in the glovebox, standard issue.

Yeah, some dumb stuff for sure. Remember Wesker in UC, during the RE0 stuff, he pretty much tells one of Umbrella's higher ups, Sergei(Spencer right hand man at that), that he was betraying Umbrella, then got upset the next night when he was blocked from the Umbrella mainframe by Red Queen....

lol! yeah I know, but you got a love the storyline and even there little silly flaws
biggest flaw being RE1 voice acting Razz
Didn't notice much when the game was first out, only noticed some years later and still to this day can't stop smirking when I play the game lol

RE1 as a whole, is a big joke with me and some friends, the intro, some of the ridiculous lines.

I've seen some funny videos utilizing the voice overs.

Barry was the best there though, he stole the show.
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