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 Inafune Resignation

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weskersbarber
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PostSubject: Inafune Resignation   Inafune Resignation EmptyTue Nov 09, 2010 7:11 pm

Not sure if you guys heard this or not, but Keiji Inafune has officially resigned from Capcom. This is old news, but I just now thought to let you all know. He is responsible for the overhaul of RE. Lately he was saying how much he hated his job so it was only a matter of time before he quit. Just FYI.

Here's the story: http://www.psxextreme.com/ps3-news/8024.html
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyWed Nov 10, 2010 4:43 am

So it was his idea for the reboot?
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyWed Nov 10, 2010 7:46 am

weskersbarber wrote:
So it was his idea for the reboot?

I don't know about the reboot. He was responsible for the changes from the old style to the new RE4/RE5 style.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyWed Nov 10, 2010 10:12 am

NiteKrawler wrote:
weskersbarber wrote:
So it was his idea for the reboot?

I don't know about the reboot. He was responsible for the changes from the old style to the new RE4/RE5 style.

Yeah thats what I meant to say.So do you reckon this is good or bad? It might mean RE could be going back to its roots like LIN style which i would love tbh.Jamesy is getting an erection thinking about it no doubt about it.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyWed Nov 10, 2010 3:00 pm

lol. I don't know. It looks like Capcom is letting Westerners make their games, so I'm sure you can expect much more shooting than even RE5 had...
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyWed Nov 10, 2010 3:42 pm

Thats not good at all then.To much action in any RE game is a no go.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyThu Nov 11, 2010 8:06 am

I'm still thinking that game series development transferred to westerners isn't necessarily a bad thing. They did good with Silent Hill: Homecoming and Siren: Blood Curse. If the article in the other thread is correct we might even get a new Outbreak.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyThu Nov 11, 2010 11:14 am

It is a fact that Western developers love to have us shoot, blow crap up, and take cover. I expect this new RE to have an excess of all of this.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyThu Nov 11, 2010 12:34 pm

NiteKrawler wrote:
It is a fact that Western developers love to have us shoot, blow crap up, and take cover. I expect this new RE to have an excess of all of this.

It was a sad site having to take cover from guys shooting at you with ak47s in re5.

Death to capcom
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyThu Nov 11, 2010 2:05 pm

Homecoming and Blood Curse had little to nothing to do with actual shooting and action. They relied more on the horror effect and sparse ammunition, having you use anything from a broom to a sledgehammer. I think that at least on Silent Hill's case the change to a western developer was a good thing since it felt more like the older SHs. Only grief there was that Akira Yamaoka didn't do the soundtrack...
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyFri Nov 12, 2010 12:44 am

weskersbarber wrote:
Thats not good at all then.To much action in any RE game is a no go.

Maybe this is a bit predictable of me but that actually sounds fun for an RE game.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyFri Nov 12, 2010 5:14 am

Revan XI9 wrote:
weskersbarber wrote:
Thats not good at all then.To much action in any RE game is a no go.

Maybe this is a bit predictable of me but that actually sounds fun for an RE game.

But its not a real RE game if it goes down that route which we had a glimpse of in re5.We get enough of shooting and taking cover in the likes of COD and halo etc
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyFri Nov 12, 2010 5:15 am

Revan XI9 wrote:
weskersbarber wrote:
Thats not good at all then.To much action in any RE game is a no go.

Maybe this is a bit predictable of me but that actually sounds fun for an RE game.

Obviously. Look at your avatar and sig. It doesn't sound fun, OR like RE.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyFri Nov 12, 2010 6:24 am

If revans avatar and sigs are the latest halo, all i can say is, poor performance indeed.Looks like a ps2 game.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyFri Nov 12, 2010 6:41 am

his sig is from the first Halo...the avatar looks to be Halo 3 style
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptyFri Nov 12, 2010 6:51 am

Regenerator wrote:
his sig is from the first Halo...the avatar looks to be Halo 3 style

Yeah i was thinking it was the older games. BTW they are horrible looking on a RE forum no offense.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptySun Nov 28, 2010 12:10 am

I think that a reboot was necessary for the series to continue on. I appreciate whatever contributions he had to RE4. I felt that in 2005 it was time to really move beyond the pre-rendered background in survival horror. I also think that the cult-imagery and the intenseness of dealing with a smarter enemy that was just as murderous as the T-zombies that used team logic to battle the player really helped to create a consistent thrill as the player was on the movie.

However, I feel that RE5 took it way too far. Instead of being scary, RE5 more or less felt to me like a mix of 28 days later and Metal Gear Solid 4. The scare wasn't there and the enemies were pushovers to the bigger and badder weapons. In the words of Darth Vader the game felt, "All too easy."
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptySun Nov 28, 2010 4:10 pm

Except on Pro mode. Pro is ridiculous.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptySun Nov 28, 2010 5:10 pm

NiteKrawler wrote:
Except on Pro mode. Pro is ridiculous.
I still hate RE5 on Pro. Everything being a one hit kill just destroys the game for me.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptySun Nov 28, 2010 5:12 pm

Mass Distraction wrote:
NiteKrawler wrote:
Except on Pro mode. Pro is ridiculous.
I still hate RE5 on Pro. Everything being a one hit kill just destroys the game for me.

I was awesome with the M500 and I still couldn't handle pro. Then you got these freaks playing pro with the cattle prod things lol. Wtf.
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PostSubject: Re: Inafune Resignation   Inafune Resignation EmptySun Nov 28, 2010 5:17 pm

NiteKrawler wrote:
Mass Distraction wrote:
NiteKrawler wrote:
Except on Pro mode. Pro is ridiculous.
I still hate RE5 on Pro. Everything being a one hit kill just destroys the game for me.

I was awesome with the M500 and I still couldn't handle pro. Then you got these freaks playing pro with the cattle prod things lol. Wtf.
What? Someone plays pro with cattle prod? That's freaky. Still better than the knives though. And I know what you mean, I can headshot everything that moves with a handgun but pro is ridiculous. The first time I tried it I thought the game was broken when the first enemy killed me.
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