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| Resident Evil Outbreak file 2 | |
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Down Admin
none... Posts : 788 Join date : 2008-09-27 Age : 32 Location : Raccoon City
| Subject: Resident Evil Outbreak file 2 Sat Dec 27, 2008 11:57 pm | |
| Here is a Nice picture I found of Resident evil Outbreak file # 2 hope you like it ScenariosThe player chooses a scenario, difficulty level and a character. The difficulty level is tied to what enemies and items the player encounters as they progress through the scenario. The game has five scenarios, each of which has an event checklist consisting of special actions that the player must perform to reach 100% completion. Upon doing so the player will unlock "Infinity Mode" in which all the player's weapons never break or run out of ammunition. Each scenario also has "SP" items. These are invisible items hidden throughout the level, and are randomly generated on two paths. There are twenty scenario items for each scenario, and twenty items specific to each character hidden across the five scenarios. If acquired, these items unlock new costumes and the option to listen to their ad-libs. ControlsThe ad-lib driven communication system used in Outbreak was retained and improved on. Rather than using USB headphones or a computer keyboard, players use a command "ad-lib" system which consists of ten key command phrases, used with the right joystick on the PlayStation controller, and a button which selected lines depending on the situation (e.g. Announce the status of the player). The player can select items from their teammate's inventory and request it, or ask them to use it. The new additions included the ad-lib phrase "Sorry", and the ability to say comments based on what players were looking at on the Map and File screens. The sequel also boasted a new difficulty feature and some changes to the game's balance. These include a new "Nightmare Mode" and several alterations to previous damage charts. Regional differencesIn the American version of the game, the 'ad-libs' from the first game have been removed. Subsequently only when a character uses the analog stick or makes a request do they make a noise. If context ad-libbing is attempted no sounds are made, negatively affecting gameplay. If a player attempts to tell another that they are poisoned the chances the message will be noticed are low if they are in the middle of combat. The Japanese release features full voices, while the European features only voices and no text.mono palomito The Japanese version features Japanese subtitles for the cutscenes while all characters speak English, like previous Biohazard games. Because of the character variety, this leads to a strange continuation where the Japanese subtitles read as having all characters saying the same thing in some situations. Linda is called Rinda in the Japanese version. Although the characters still say her name as Linda during cutscenes, the NPC select screen shows her name beginning with an R, similar to her NPC name in the original Outbreak. This may have been accidental. In Japan the game ran on the KDDI MMBB service. In America, this service was swapped out for the Sega Network Application Package. Because of this change, several features were removed from the NTSC/PAL versions, including private messaging, advance search options, and special options to limit the rankings to find specific ranks. More Info Here |
| | | Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Resident Evil Outbreak file 2 Sun Dec 28, 2008 12:29 am | |
| Hey, this looks exactly like my File#2. This is an amazing game, if you have played the first Outbreak, you should definately get this one. At first I sort of didn't like how it was sort of off doing its own thing, when the first Outbreak had plenty of references to the other RE games, and more specifically RE2 & RE3, but File#2 just expands a little more, and if you are looking for references to the others, the last two scenarios Desperate Times & End Of The Road are just what you have been looking for, I give it a 10/10. Also Down, did you copy/paste this from Wikipedia, this looks pretty familiar?. |
| | | Down Admin
none... Posts : 788 Join date : 2008-09-27 Age : 32 Location : Raccoon City
| Subject: Re: Resident Evil Outbreak file 2 Sun Dec 28, 2008 12:31 am | |
| yea it says read more here at the bottom so yea |
| | | Regenerator Leech Zombie
Posts : 2061 Join date : 2008-09-30 Age : 33 Location : USA
| Subject: Re: Resident Evil Outbreak file 2 Sun Dec 28, 2008 6:55 am | |
| the first Outbreak game was just a joke because to me it is the worst RE game...but file 2 is an improvement over the first game...i will give an overall score of 3.5/5 for the game |
| | | Michael RPD Officer
Posts : 220 Join date : 2008-09-27 Age : 30 Location : USA
| Subject: Re: Resident Evil Outbreak file 2 Sun Dec 28, 2008 7:40 am | |
| i got the first and second outbreak games. they are confusing as hell xD, then again, im not very used to the old resident evil games |
| | | frodomir Tyrant T-002
Posts : 2615 Join date : 2008-10-18 Age : 38
| | | | Michael RPD Officer
Posts : 220 Join date : 2008-09-27 Age : 30 Location : USA
| Subject: Re: Resident Evil Outbreak file 2 Sun Dec 28, 2008 4:13 pm | |
| i also have Code Veronica X, and it makes my head hurt in the beginning playing as Claire trying to do everything xD |
| | | frodomir Tyrant T-002
Posts : 2615 Join date : 2008-10-18 Age : 38
| Subject: Re: Resident Evil Outbreak file 2 Mon Dec 29, 2008 10:06 am | |
| - Michael wrote:
- i also have Code Veronica X, and it makes my head hurt in the beginning playing as Claire trying to do everything xD
Heeey! Next time think before saying something about Claire! Some ppl think she is best character... |
| | | Michael RPD Officer
Posts : 220 Join date : 2008-09-27 Age : 30 Location : USA
| Subject: Re: Resident Evil Outbreak file 2 Mon Dec 29, 2008 11:00 am | |
| i never said anything bad O_o i just said the beginning of the game is confusing for me....oh..it was the way i worded it, isn't it? |
| | | Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Resident Evil Outbreak file 2 Mon Dec 29, 2008 11:50 am | |
| - Michael wrote:
- i never said anything bad O_o i just said the beginning of the game is confusing for me....oh..it was the way i worded it, isn't it?
No, I completely agree, the beginning of Code Veronica throws you out there and it is pretty overwhelming with all of the stuff that you have to do, but once you get over the hill(metaphorically), then it is alot of fun, & one of my personal favorites. |
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