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| Whats the last game you got? | |
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Mcghie Leech Zombie
Steam : BioDeamz Posts : 2027 Join date : 2011-03-22 Age : 32 Location : Edinburgh, Scotland
| Subject: Re: Whats the last game you got? Thu Jul 25, 2013 9:43 am | |
| - Mass Distraction wrote:
I had that on my computer and I was planning on burning it onto a disc to play it on my Dreamcast. Trust me, it's not that good. At all.
I'll still burn the disc when I get my computer back. It might've been slow and boring but at least it's not Missions. Yeah I know I played it. It was more novelty than fun to be fair. I think it was a mod of popular punch-em-up game at the time but I can't remember what the original game was. I also can't believe small developers still make games for the dreamcast, it's crazy I'm forever seeing updated ISO for the DC. The DC was truly one of the greatest consoles I ever played and the library for it was outstanding. Also you could Overclock the DC's CPU and make it run faster which was awesome. So much so that Jet Set Radio never had a single framerate slowdown again (We all know how much FPS drop that game had at times o_O lol ) |
| | | valereth Zombie
fsmetal Steam : fs_metal Posts : 153 Join date : 2013-06-04 Age : 39 Location : Harrisburg, PA
| Subject: Re: Whats the last game you got? Thu Jul 25, 2013 7:28 pm | |
| - Mcghie wrote:
- valereth wrote:
I do not have the PC version of RE4. Gamecube and PS2. Those are the versions that I have. The controls are definitely much improved. The fact the Leon actually moves where you point the thumb stick, alone, is proof of that.,
Well you wont know the difference then. As far as I know Resident Evil 2 is programmed the same as every other video game. Once an input is registered the code will execute that specific command and give the result in which it was designed to give. I will yet again refer you to my previous post in which I explain simply how the camera perspectives effect the control scheme and feel to the character physics. I will now explain it again in a little more detail. right lets say for instance the static camera is positioned pointing up a corridor and your character is running down that corridor towards the camera, the input in which to run in that direction would be the "down arrow key/analogue", now lets say the corridor turns to the left and the next camera position is down at the bottom of the next part of the corridor then turning that corner you would then press and hold the "left arrow button(left analogue)" in order to turn that corner to continue down the next part. Now at that exact point of the camera position changing to the next scene it would then switch up the perspective and then the code would follow it's usual pattern in which you would have to then press and hold the "down arrow key/analogue". This is what tripped people up in older RE titles and made the controls feel awkward because there was maybe 3 or more different camera positions in one area boundary. You see it was nothing to do wit the control scheme being "sluggish" or "less smooth", it was all to do with the camera angles executing different perspectives and thus constantly tripping up the input commands for the controller. You don't get that problem with RE4 as the camera fluidly follows behind the character and like I pointed out in my earlier comment this also gives the apparent feeling of smoother motion as the player is basically following the characters every move and angle.
P.S - Trust me if you where to get PC copy of RE4 and download the mod you would most definitely see there is no difference. The only difference would be that little extra smoothness you get from the FPS rendering but that's all really. Apart from that the character movements still feel as if it where RE2. Bare in mind that it's next to impossible to play the full of RE4 in this mod as you've not got the lock on aiming system that the older games had. It's more of a what if RE4 had static camera angles and in this case gives an accurate comparison to the debate at hand. Your previous post ignores the fact that the control scheme was different for RE4 and better. |
| | | Mcghie Leech Zombie
Steam : BioDeamz Posts : 2027 Join date : 2011-03-22 Age : 32 Location : Edinburgh, Scotland
| Subject: Re: Whats the last game you got? Fri Jul 26, 2013 7:11 am | |
| - valereth wrote:
Your previous post ignores the fact that the control scheme was different for RE4 and better. This reply yet again ignores everything that I said. Either that or you just can't read. Control scheme is the same. Simple as that. Physics are updated slightly but as far as I remember to move the character you used up, down, left and right on the analogue stick. Unless there was some secret control scheme that you played with that I'v never seen before ? As for my previous post, if you don't understand it then at least don't discard what I said and reply with something I already covered. If you had read fully you would have seen I went into detail not just on RE2 but about how camera perspectives effect ones gaming experience and why it does so. Also I covered why RE4 is smoother, its running at a higher render rate due to the fact it was on GC/PS2 which has far better hardware configuration than the PS1. However RE2 on the PC runs at a higher FPS and you can really feel how smooth it is. |
| | | valereth Zombie
fsmetal Steam : fs_metal Posts : 153 Join date : 2013-06-04 Age : 39 Location : Harrisburg, PA
| Subject: Re: Whats the last game you got? Fri Jul 26, 2013 3:27 pm | |
| - Mcghie wrote:
- valereth wrote:
Your previous post ignores the fact that the control scheme was different for RE4 and better.
This reply yet again ignores everything that I said. Either that or you just can't read. Control scheme is the same. Simple as that. Physics are updated slightly but as far as I remember to move the character you used up, down, left and right on the analogue stick. Unless there was some secret control scheme that you played with that I'v never seen before ? As for my previous post, if you don't understand it then at least don't discard what I said and reply with something I already covered. If you had read fully you would have seen I went into detail not just on RE2 but about how camera perspectives effect ones gaming experience and why it does so. Also I covered why RE4 is smoother, its running at a higher render rate due to the fact it was on GC/PS2 which has far better hardware configuration than the PS1. However RE2 on the PC runs at a higher FPS and you can really feel how smooth it is. If you are going to ignore facts, why should I pay attention to what you say? Re4 dopes have a new and better control scheme. That is a fact., Also, Code Veronica was built on much more powerful hardware, and it still has the sluggish, crappy controls of the previoius games. Argument disproven. |
| | | Ghost Leader Admin
Posts : 4809 Join date : 2008-12-20 Age : 41 Location : Rent-free in Peter Anderson's head
| Subject: Re: Whats the last game you got? Fri Jul 26, 2013 7:14 pm | |
| You can deny it all you want, but the fact remains that RE4's controls are pretty much button-for-button identical to previous games. |
| | | valereth Zombie
fsmetal Steam : fs_metal Posts : 153 Join date : 2013-06-04 Age : 39 Location : Harrisburg, PA
| Subject: Re: Whats the last game you got? Fri Jul 26, 2013 7:53 pm | |
| - Ghost Leader wrote:
- You can deny it all you want, but the fact remains that RE4's controls are pretty much button-for-button identical to previous games.
You can deny i8t alkl you want, but the fact remains that RE4's controls are pretty much button-for-button vastly improved from previous games |
| | | Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 33 Location : Florida
| Subject: Re: Whats the last game you got? Fri Jul 26, 2013 10:37 pm | |
| It's just the angles. If you don't want to believe us, try it yourself. |
| | | Mcghie Leech Zombie
Steam : BioDeamz Posts : 2027 Join date : 2011-03-22 Age : 32 Location : Edinburgh, Scotland
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 3:05 am | |
| - valereth wrote:
If you are going to ignore facts, why should I pay attention to what you say? Re4 dopes have a new and better control scheme. That is a fact.,
Also, Code Veronica was built on much more powerful hardware, and it still has the sluggish, crappy controls of the previoius games. Argument disproven. It's like banging my head against a brick wall trying to get through to you. The matter of the fact is I've explained EVERYTHING that needs to be explained. From camera perspectives, difference in aperture effecting the feel of what you are seeing, Physics mechanics, frame-rate rendering, Static and dynamic, how certain creative effects help create better or a more fluid feeling motion. I also previously said RE4 felt smoother and then AGAIN EXPLAINED WHY in FULL DETAIL. If you can't seem to take information that will create a better understanding for yourself in regards to game design then that's your problem. I forgot you know better, what do I know, not like I study elements such as this now, is it.
When did REF turn into Youtube, where people can't have discussion or even gain knowledge from each other. Everything just turns into a complete "pissing match" now. -_- |
| | | Ghost Leader Admin
Posts : 4809 Join date : 2008-12-20 Age : 41 Location : Rent-free in Peter Anderson's head
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 6:53 am | |
| - valereth wrote:
- Ghost Leader wrote:
- You can deny it all you want, but the fact remains that RE4's controls are pretty much button-for-button identical to previous games.
You can deny i8t alkl you want, but the fact remains that RE4's controls are pretty much button-for-button vastly improved from previous games Wow, I'm sure convinced now! It's obvious to everyone here that you clearly have no solid basis to validate your claim. All you can do is ignorantly brush everything that myself, Vandal, Narwhals, and Mcghie have said aside simply because it doesn't conform to what you want to believe. You might as well just be holding your hands over your ears and repeatedly shouting "you're wrong" louder than anyone else around you is talking. |
| | | ThomVD Spec Ops Field Unit
ThomVD Posts : 2315 Join date : 2011-07-10 Location : Netherlands
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 10:06 am | |
| @Valereth: Tell us then, what in the control scheme changed, aside from the new knife buttons? If you press up in an old RE game, your character moves forward, if you press left, your character turns left, if you press right, your character turns right, if you press down, your character moves backwards. This works exactly the same as in RE4. If the camera angle faces the character and you press up, the character will work towards you, because that's forwards for him/her. Sure, controlling the character feels different in RE4 (because of the camera), but the control scheme is the exactly same (aside from using the knife), and that's a fact. |
| | | valereth Zombie
fsmetal Steam : fs_metal Posts : 153 Join date : 2013-06-04 Age : 39 Location : Harrisburg, PA
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 2:34 pm | |
| - Vandal wrote:
- It's just the angles. If you don't want to believe us, try it yourself.
I have beaten it several times. It is a lot more than just the angles. - Ghost Leader wrote:
- valereth wrote:
- Ghost Leader wrote:
- You can deny it all you want, but the fact remains that RE4's controls are pretty much button-for-button identical to previous games.
You can deny i8t alkl you want, but the fact remains that RE4's controls are pretty much button-for-button vastly improved from previous games Wow, I'm sure convinced now! :roll:It's obvious to everyone here that you clearly have no solid basis to validate your claim. All you can do is ignorantly brush everything that myself, Vandal, Narwhals, and Mcghie have said aside simply because it doesn't conform to what you want to believe. You might as well just be holding your hands over your ears and repeatedly shouting "you're wrong" louder than anyone else around you is talking. If the controls had not been fixed, it would take half a freaking hour to turn around, and you would get stuck on walls all the time. You don't. The controls are much improved. That is a fact. GEt over it already. - Mcghie wrote:
- valereth wrote:
If you are going to ignore facts, why should I pay attention to what you say? Re4 dopes have a new and better control scheme. That is a fact.,
Also, Code Veronica was built on much more powerful hardware, and it still has the sluggish, crappy controls of the previoius games. Argument disproven.
It's like banging my head against a brick wall trying to get through to you. The matter of the fact is I've explained EVERYTHING that needs to be explained. From camera perspectives, difference in aperture effecting the feel of what you are seeing, Physics mechanics, frame-rate rendering, Static and dynamic, how certain creative effects help create better or a more fluid feeling motion. I also previously said RE4 felt smoother and then AGAIN EXPLAINED WHY in FULL DETAIL. If you can't seem to take information that will create a better understanding for yourself in regards to game design then that's your problem. I forgot you know better, what do I know, not like I study elements such as this now, is it.
When did REF turn into Youtube, where people can't have discussion or even gain knowledge from each other. Everything just turns into a complete "pissing match" now. -_- The matter of the fact is that you've ignored facts, dude. - ThomVD wrote:
- @Valereth: Tell us then, what in the control scheme changed, aside from the new knife buttons? If you press up in an old RE game, your character moves forward, if you press left, your character turns left, if you press right, your character turns right, if you press down, your character moves backwards. This works exactly the same as in RE4. If the camera angle faces the character and you press up, the character will work towards you, because that's forwards for him/her. Sure, controlling the character feels different in RE4 (because of the camera), but the control scheme is the exactly same (aside from using the knife), and that's a fact.
You can actually aim in RE4. You turn much easier than in previous games. You do not get stuck on walls like in previous games. It is just...so much better in every single way. It is smoother. It is faster. It is much more precise. |
| | | ThomVD Spec Ops Field Unit
ThomVD Posts : 2315 Join date : 2011-07-10 Location : Netherlands
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 2:52 pm | |
| - valereth wrote:
- ThomVD wrote:
- @Valereth: Tell us then, what in the control scheme changed, aside from the new knife buttons? If you press up in an old RE game, your character moves forward, if you press left, your character turns left, if you press right, your character turns right, if you press down, your character moves backwards. This works exactly the same as in RE4. If the camera angle faces the character and you press up, the character will work towards you, because that's forwards for him/her. Sure, controlling the character feels different in RE4 (because of the camera), but the control scheme is the exactly same (aside from using the knife), and that's a fact.
You can actually aim in RE4. You turn much easier than in previous games. You do not get stuck on walls like in previous games. It is just...so much better in every single way. It is smoother. It is faster. It is much more precise. Do you even know what "control scheme" means? |
| | | valereth Zombie
fsmetal Steam : fs_metal Posts : 153 Join date : 2013-06-04 Age : 39 Location : Harrisburg, PA
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 3:06 pm | |
| - ThomVD wrote:
- valereth wrote:
- ThomVD wrote:
- @Valereth: Tell us then, what in the control scheme changed, aside from the new knife buttons? If you press up in an old RE game, your character moves forward, if you press left, your character turns left, if you press right, your character turns right, if you press down, your character moves backwards. This works exactly the same as in RE4. If the camera angle faces the character and you press up, the character will work towards you, because that's forwards for him/her. Sure, controlling the character feels different in RE4 (because of the camera), but the control scheme is the exactly same (aside from using the knife), and that's a fact.
You can actually aim in RE4. You turn much easier than in previous games. You do not get stuck on walls like in previous games. It is just...so much better in every single way. It is smoother. It is faster. It is much more precise. Do you even know what "control scheme" means? I am beginning to wonder this very question about you all. I do. Do you? |
| | | ThomVD Spec Ops Field Unit
ThomVD Posts : 2315 Join date : 2011-07-10 Location : Netherlands
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 3:25 pm | |
| - valereth wrote:
- ThomVD wrote:
- valereth wrote:
- ThomVD wrote:
- @Valereth: Tell us then, what in the control scheme changed, aside from the new knife buttons? If you press up in an old RE game, your character moves forward, if you press left, your character turns left, if you press right, your character turns right, if you press down, your character moves backwards. This works exactly the same as in RE4. If the camera angle faces the character and you press up, the character will work towards you, because that's forwards for him/her. Sure, controlling the character feels different in RE4 (because of the camera), but the control scheme is the exactly same (aside from using the knife), and that's a fact.
You can actually aim in RE4. You turn much easier than in previous games. You do not get stuck on walls like in previous games. It is just...so much better in every single way. It is smoother. It is faster. It is much more precise. Do you even know what "control scheme" means? I am beginning to wonder this very question about you all. I do. Do you? Let's do this step by step. RE4 has tank controls, just like the old RE games, you agree? |
| | | valereth Zombie
fsmetal Steam : fs_metal Posts : 153 Join date : 2013-06-04 Age : 39 Location : Harrisburg, PA
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 3:31 pm | |
| No. It does not feel like you are controlling a tank in RE4 like it does in 1-3 and CV. |
| | | NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 3:56 pm | |
| RE 1-5 all have tank controls. This simply means that no matter what, you push up to go forward. And you must turn yourself manually to actually turn. I haven't played RE 6 but I assume it also has tank controls. If you say RE4 does not have tank controls, that just means you don't know what tank controls are. |
| | | ThomVD Spec Ops Field Unit
ThomVD Posts : 2315 Join date : 2011-07-10 Location : Netherlands
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 4:00 pm | |
| - valereth wrote:
- No. It does not feel like you are controlling a tank in RE4 like it does in 1-3 and CV.
Right, it does not FEEL like it, and that's because of the camera in RE4. You can't strafe in RE4, you have to press up to move forward and left and right to turn left/right, and NOT to move left/right. That's the meaning of tank controls. In older RE's, those tank controls are harder to use due to the camera angles, but that does not take away the fact that both those older games AND RE4 have tank controls. |
| | | valereth Zombie
fsmetal Steam : fs_metal Posts : 153 Join date : 2013-06-04 Age : 39 Location : Harrisburg, PA
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 4:16 pm | |
| So RE4 does not have tank controls. Instead of going in whatever direction when you push up, Leon goes where you point him. |
| | | ThomVD Spec Ops Field Unit
ThomVD Posts : 2315 Join date : 2011-07-10 Location : Netherlands
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 4:57 pm | |
| - valereth wrote:
- So RE4 does not have tank controls. Instead of going in whatever direction when you push up, Leon goes where you point him.
Dude, replay the game and come back to us. |
| | | NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 5:02 pm | |
| No. Just learn the definition of tank controls. Do you ever, at any time in RE4, press right, left, or down or ANYTHING other than forward on the joystick to move forward? No. That is tank controls. |
| | | Nobudy Hunter
Clowngoon Posts : 1078 Join date : 2012-04-17 Age : 28 Location : USA
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 5:53 pm | |
| I've added a game to the PS3 family. That game, is Resident Evil Revelations. In 2 months time, GTA V.
And pretty much every main game before 6 had tank controls. I don't see this much, but people actually complained that 6 didn't have tank controls despite complaining of tank controls in the past. |
| | | Mcghie Leech Zombie
Steam : BioDeamz Posts : 2027 Join date : 2011-03-22 Age : 32 Location : Edinburgh, Scotland
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 7:26 pm | |
| - valereth wrote:
- So RE4 does not have tank controls. Instead of going in whatever direction when you push up, Leon goes where you point him.
I've already explained this to you in detail. ITS BECAUSE SINCE RE4 THE GAME HAS CHANGED TO A DYNAMIC CAMERA SETUP THE CAMERA FOLLOWS THE CHARACTER. I'm not going to fucking repeat myself for the fifth time and explain why this has an impact on the feeling of movement. It's all camera perspectives. I know I already told you to check it out but now I'm telling you in order to gain a perspective on the subject please for your own sake get RE4 for the PC and download the mod I was referencing in my earlier posts. I will even rip my copy of the game and send you it personally if it will get you understand better. Either that or study game design, however the later could take years so I'd advice you to stick with the first option. |
| | | PWNERX Leech Zombie
PWNER-XIII Steam : pwner_xiii Posts : 2156 Join date : 2013-01-04 Age : 28 Location : On the Edge of Reality
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 8:20 pm | |
| Can I have that game rip? |
| | | Ghost Leader Admin
Posts : 4809 Join date : 2008-12-20 Age : 41 Location : Rent-free in Peter Anderson's head
| Subject: Re: Whats the last game you got? Sat Jul 27, 2013 10:31 pm | |
| - valereth wrote:
- Ghost Leader wrote:
- valereth wrote:
- Ghost Leader wrote:
- You can deny it all you want, but the fact remains that RE4's controls are pretty much button-for-button identical to previous games.
You can deny i8t alkl you want, but the fact remains that RE4's controls are pretty much button-for-button vastly improved from previous games Wow, I'm sure convinced now! :roll:It's obvious to everyone here that you clearly have no solid basis to validate your claim. All you can do is ignorantly brush everything that myself, Vandal, Narwhals, and Mcghie have said aside simply because it doesn't conform to what you want to believe. You might as well just be holding your hands over your ears and repeatedly shouting "you're wrong" louder than anyone else around you is talking. If the controls had not been fixed, it would take half a freaking hour to turn around, and you would get stuck on walls all the time. You don't. The controls are much improved. That is a fact. GEt over it already. You're right, it doesn't take me half an hour to turn around. It never did in the entire history of this franchise. Nor have I ever had issues with getting "stuck on walls", whatever the hell that means. The only difference between RE4 and its predecessors is, as has already been stated but you continue to ignore, the camera angle and more powerful hardware making it run more fluidly. The controls themselves are almost button-for-button the same. And for the love of Zeus, edit your post instead of posting umpteen times back to back. |
| | | PWNERX Leech Zombie
PWNER-XIII Steam : pwner_xiii Posts : 2156 Join date : 2013-01-04 Age : 28 Location : On the Edge of Reality
| Subject: Re: Whats the last game you got? Sun Jul 28, 2013 2:12 am | |
| Hmmm...
Analyzation: R1 still aims, Start is still inventory. X is action, Box is to Run, O to cancel, Triangle...meh. Dpad movement is still the same. Select is still options, yet L1 is now knife, and you cannot use it while aiming to auto-target. Also, aiming is now camera based, while the older style is a aim, up/down/forward, fire. Difference: RE4: 1 major difference. Valereth: Your argument is now invalid. |
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