| Inspiration for Resident Evil 7! | |
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+6Ghost Leader Nobudy Industrial Ridden Shrike Mass Distraction Jamesy 10 posters |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Inspiration for Resident Evil 7! Sat Jul 13, 2013 9:34 am | |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Inspiration for Resident Evil 7! Sat Jul 13, 2013 10:23 am | |
| If you want a game like that play Haunting Ground, Silent Hill or Fatal Frame. Haunting Ground actually got lots of its ideas from that version of RE4.
I would prefer RE stays away from supernatural matters. |
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Shrike RPD Officer
Posts : 241 Join date : 2013-04-01 Location : Silent Hill
| Subject: Re: Inspiration for Resident Evil 7! Sat Jul 13, 2013 10:28 am | |
| RE3.5 didn't venture into supernatural. It went into hallucinations that the Progenitor virus produced. Which I think is awesome. |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Inspiration for Resident Evil 7! Sat Jul 13, 2013 10:30 am | |
| Hallucination or not, I would prefer to have ghosts coming out of walls and puppets attacking me stay in Silent Hill. I only need one game series like that.
And, of course, there's Evil Within to look for. |
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Industrial Ridden RPD Officer
Jagerdu Posts : 395 Join date : 2013-01-02 Age : 27
| Subject: Re: Inspiration for Resident Evil 7! Sat Jul 13, 2013 5:20 pm | |
| I would prefer it like RE5 and RE6, but with less action. |
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Nobudy Hunter
Clowngoon Posts : 1078 Join date : 2012-04-17 Age : 28 Location : USA
| Subject: Re: Inspiration for Resident Evil 7! Sun Jul 14, 2013 1:36 pm | |
| - Industrial Ridden wrote:
- I would prefer it like RE5 and RE6, but with less action.
Get your shields ready. |
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Ghost Leader Admin
Posts : 4809 Join date : 2008-12-20 Age : 40 Location : Rent-free in Peter Anderson's head
| Subject: Re: Inspiration for Resident Evil 7! Sun Jul 14, 2013 1:43 pm | |
| - Nobudy wrote:
- Industrial Ridden wrote:
- I would prefer it like RE5 and RE6, but with less action.
Get your shields ready. Why does he need to do that? Is there something wrong with wanting RE to be survival horror instead of another CoD clone? |
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Nobudy Hunter
Clowngoon Posts : 1078 Join date : 2012-04-17 Age : 28 Location : USA
| Subject: Re: Inspiration for Resident Evil 7! Sun Jul 14, 2013 1:56 pm | |
| - Ghost Leader wrote:
- Nobudy wrote:
- Industrial Ridden wrote:
- I would prefer it like RE5 and RE6, but with less action.
Get your shields ready. Why does he need to do that? Is there something wrong with wanting RE to be survival horror instead of another CoD clone? I have no problem with how the next game's gonna turn out as long as it's enjoyable (2 and REmake are my favorite of the survival horror era). If it's survival horror, great. But the guys who do hate it are probably gonna complain about how they can't kill every enemy even if they can easily be dodged. If it's an action "horror"? I saw it coming. But like before, it'll get hate. As for the COD clone. I'm not sure about that since I don't play COD. But my brother says it's in no way like a COD clone (He's one of those Black Ops players) after I introduced him to 6. But you do have to remember that the "actionizing" of the franchise started as early as 2 (Nemeisis for other, but for me it was 2.) |
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Ghost Leader Admin
Posts : 4809 Join date : 2008-12-20 Age : 40 Location : Rent-free in Peter Anderson's head
| Subject: Re: Inspiration for Resident Evil 7! Sun Jul 14, 2013 2:12 pm | |
| - Nobudy wrote:
- But you do have to remember that the "actionizing" of the franchise started as early as 2 (Nemeisis for other, but for me it was 2.)
The changes from 1 to 3 can't really be compared to how drastically different the post-CVX games are. It's like comparing a toddler learning to crawl to Usain Bolt running in the Olympic Games. |
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Nobudy Hunter
Clowngoon Posts : 1078 Join date : 2012-04-17 Age : 28 Location : USA
| Subject: Re: Inspiration for Resident Evil 7! Sun Jul 14, 2013 2:23 pm | |
| - Ghost Leader wrote:
- Nobudy wrote:
- But you do have to remember that the "actionizing" of the franchise started as early as 2 (Nemeisis for other, but for me it was 2.)
The changes from 1 to 3 can't really be compared to how drastically different the post-CVX games are. It's like comparing a toddler learning to crawl to Usain Bolt running in the Olympic Games. I guess it's because they're all in the same year plus the fact that the outbreak came by surprise whereas 5 and 6 (sans Leon's ch 1-3) had the player going into an outbreak willingly. |
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TwerkinBirkin Raccoon Citizen
Posts : 22 Join date : 2012-10-18 Location : Houston, Tx
| Subject: Re: Inspiration for Resident Evil 7! Sun Jul 14, 2013 3:45 pm | |
| If you guys like Silent Hill and Haunting Ground, you should really try another Capcom game called 'Clocktower 3'. All I want in a RE game is those amazing camera angles, horror, and puzzles but a LITTLE action maybe in the boss battles is always good, no? |
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Shrike RPD Officer
Posts : 241 Join date : 2013-04-01 Location : Silent Hill
| Subject: Re: Inspiration for Resident Evil 7! Sun Jul 14, 2013 3:50 pm | |
| - Ghost Leader wrote:
- Nobudy wrote:
- But you do have to remember that the "actionizing" of the franchise started as early as 2 (Nemeisis for other, but for me it was 2.)
The changes from 1 to 3 can't really be compared to how drastically different the post-CVX games are. It's like comparing a toddler learning to crawl to Usain Bolt running in the Olympic Games. This, this and fucking this. I hate when people are like "why are you surprised that RE4 + became an action game? the action came as soon as 3, lol!11!" Bullshit. "Actionizing" in 2 and 3 is actually having more options in combat in an already good system, so it only made it better. The fact that there were more enemies and more bullets is natural since you are in the middle of an outbreak, but CV, which came after 3, goes back with the ammo and enemies just like it should be. No "actionizing" there. That said, nothing against you, Nobudy, I just hate hearing that. |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Inspiration for Resident Evil 7! Mon Jul 15, 2013 4:56 am | |
| - TwerkinBirkin wrote:
- If you guys like Silent Hill and Haunting Ground, you should really try another Capcom game called 'Clocktower 3'.
Why not just start the Clocktower series from the beginning? The whole series is pretty awesome. |
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Known_Hero Crimson Head
Known_Hero Posts : 671 Join date : 2012-01-12 Location : Neptune
| Subject: Re: Inspiration for Resident Evil 7! Mon Jul 15, 2013 8:41 am | |
| Forget what everybody above me said. RE7 should look at The Last of Us for inspiration. Like I said before, The Last of Us is the game RE should've evolved into. |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Inspiration for Resident Evil 7! Mon Jul 15, 2013 9:03 am | |
| - Known_Hero wrote:
- Forget what everybody above me said. RE7 should look at The Last of Us for inspiration. Like I said before, The Last of Us is the game RE should've evolved into.
Screw that. The games have enough similarities as is. Last of Us was like RE mixed with the newest Tomb Raider and the Walking Dead's story, all in the guise of I Am Legend. Other than the story and the atmosphere, the game is just Uncharted with stealth mechanics. And I do not want RE to become a stealth game. |
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Known_Hero Crimson Head
Known_Hero Posts : 671 Join date : 2012-01-12 Location : Neptune
| Subject: Re: Inspiration for Resident Evil 7! Mon Jul 15, 2013 9:37 am | |
| You obviously didn't play this game. The Last of Us is nothing like RE. The gameplay mechanics feel like a smoother, more realistic verison of uncharted(minus the parkour). Saying that it's "Uncharted with stealth mechanics" is a statement made out of pure ignorance. As a matter of fact, you're entire post reeks of ignorance!
I will agree that the story is a lot like Walking Dead but I wasn't referring to that. Of course Capcom is going to come up with their own goofy story for RE7. The gameplay mechanics and overall structure of TLOU is what re7 should inspire to become. TLOU is all about survivial....by any means necessary. Lack of bullets, emphasis on melee combat, the importance of stealth and proper item management. This game is a true survivial experience.
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Nobudy Hunter
Clowngoon Posts : 1078 Join date : 2012-04-17 Age : 28 Location : USA
| Subject: Re: Inspiration for Resident Evil 7! Mon Jul 15, 2013 10:33 am | |
| - Shrike wrote:
- Ghost Leader wrote:
- Nobudy wrote:
- But you do have to remember that the "actionizing" of the franchise started as early as 2 (Nemeisis for other, but for me it was 2.)
The changes from 1 to 3 can't really be compared to how drastically different the post-CVX games are. It's like comparing a toddler learning to crawl to Usain Bolt running in the Olympic Games. This, this and fucking this. I hate when people are like "why are you surprised that RE4 + became an action game? the action came as soon as 3, It really shouldn't have been a surprise especially with Chris' games plus the fact that 2,3, and CV had someone say "It's up to us to take out Umbrella." (foreshadow). In case you didn't notice, the reason 4 wasn't as action focused as 5 and 6 is because Leon at first unknowingly went into an outbreak" which is why the 1st, 2nd, (and maybe 3rd and 4th depending on your take) chapters are similar to Leon's ch 1-3 in 6 whereas, 5 and 6 has you jumping into an outbreak willingly. As I've mentioned before. I like all of the numbered game equally (a bit less for 0), but the only way for Capcom to make RE7 in that genre is to use a new character with little combat experience. If not that, then maybe put Claire in (though Viral Campaign shows she still might know some moves.). As a plus, wasn't Shinji the one who said the series was getting too formulaic explaining all those versions of 4? |
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RebelliousQueen Government Official
Soulful-Decoder8 Steam : Missy Claire Gaming Posts : 2973 Join date : 2012-02-21 Age : 31 Location : Manila, Philippines
| Subject: Re: Inspiration for Resident Evil 7! Mon Jul 15, 2013 10:59 am | |
| - Mass Distraction wrote:
- I would prefer RE stays away from supernatural matters.
I am strongly agree on this. I can't imagine playing Resident Evil having a ghosts that appear infront of you, or saw a shadow on the walls like in Silent Hill, or hearing a weird horror background music which makes you feel ill. I want Resident Evil to stay what it was. |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Inspiration for Resident Evil 7! Tue Jul 16, 2013 4:35 am | |
| - Known_Hero wrote:
- You obviously didn't play this game. The Last of Us is nothing like RE. The gameplay mechanics feel like a smoother, more realistic verison of uncharted(minus the parkour). Saying that it's "Uncharted with stealth mechanics" is a statement made out of pure ignorance. As a matter of fact, you're entire post reeks of ignorance!
I will agree that the story is a lot like Walking Dead but I wasn't referring to that. Of course Capcom is going to come up with their own goofy story for RE7. The gameplay mechanics and overall structure of TLOU is what re7 should inspire to become. TLOU is all about survivial....by any means necessary. Lack of bullets, emphasis on melee combat, the importance of stealth and proper item management. This game is a true survivial experience.
I have indeed played the game. You can check my trophies if you're doubtful. I have also played all three (main) Uncharted games. Interestingly enough, I didn't feel TLoU was was smooth as UC3 was. I didn't mean it's exactly like RE. It's just that most of the mechanics in the game are already in RE, just executed a tad differently. I honestly don't want RE to become yet another game in the vain of DayZ, State of Decay, I Am Alive and, most recently, Last of Us. Survival horror can be done perfectly well without the game becoming a survival simulator. I'm okay with this in Last of Us since it's a game of its own. I wouldn't mind a spinoff RE title with these mecahnics but please, for the love of God, keep it out of the main series. Btw. I find the "lack of bullets" to not describe my playthrough of the game. I had so many bullets that I hit the cap of how much I can carry, which was ridiculously little. I had so much ammo and health items that I just ran through the last few places of the game and shot everything in sight. |
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Known_Hero Crimson Head
Known_Hero Posts : 671 Join date : 2012-01-12 Location : Neptune
| Subject: Re: Inspiration for Resident Evil 7! Wed Jul 17, 2013 10:38 am | |
| What difficulty did you play on? The ammo drops on Hard are ridiculously low. |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Inspiration for Resident Evil 7! Fri Jul 19, 2013 3:56 am | |
| - Known_Hero wrote:
- What difficulty did you play on? The ammo drops on Hard are ridiculously low.
I played on Hard. I plan on going for Hard+ after I get it back from my friend and maybe move on to Survivor (or whatever the last difficulty level was). Moar challenge! I've heard the game is weird with the playthroughs as some people encounter insane glitching, some people suffer from AI doing stupid things all the time (my playthrough), some people have absolutely no ammo to use etc. while others don't encounter any of this. I guess there's some bug in the engine or something. |
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Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 32 Location : Florida
| Subject: Re: Inspiration for Resident Evil 7! Sun Jul 28, 2013 6:35 pm | |
| Regarding The Last of Us, I just simply don't think any of that would work with Resident Evil. The Last of Us takes place in a post apocalyptic setting, which in the end, the world of Resident Evil has at least still made it out alive. I don't think Resident Evil should be taking any more ideas aimlessly just because it's popular, rather, pave the way like they once did. Seriously though? The Last of Us? |
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