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chrisredfielmusculo
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Dec 31, 2012 6:51 am

SpikeCloud wrote:
chrisredfielmusculo wrote:
some of the things i really liked compared to the previous title(re4)
was the improved graphics,the mele combat,the story in general was pretty nice to follow and having a partner was also pretty innovative and fun

Oh yes, I enjoyed how they improved upon the melee's. In RE4, you had two, when they were groggy, and when they were on their knees. RE5 adds to that, giving you a melee for several different positions, depending on whether you are in front or behind them, or if they are a larger sub-boss type enemy. RE6 seems to have done something similar to this, in that they changed the melee system, although in a slightly different way.

You two are just inseparable. I think it's because of your username, and the fact that ChrisredfieldRE156 is musculo? Razz

i can assure you that i only have this account,and the dude seems like a nice dude

but yeah,i did enjoy that in resident evil 5,in resident evil 4 like you said
there were only 2 mele atacks available,and if i am not mistaken they changed troughout the game
like in the village,the mele you do when the zombies are on their knees is a spinning back kick and later is a suplex
but funny thing is,that that mele atack(the spinning kick) only works on ganados

chris can also do a over the shoulder judo throws to jill when they are fighting
if i remember correctly

but dude,someone should do a re6 review,just monitoring this thread to see if it comes out
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Dec 31, 2012 8:35 am

@chrisredfieldmusculo: Tnx a lot dude. Yea RE 5 is the best RE game at least for me. but i wanted to look at it as a critic and as you know nothing, not even RE is perfect. RE 5 was definitely very innovative, it would have been perfect iif it was longer!. Im very glad that you like the way i reviewed it. Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
As for spike, just dont listen to him, cs you know he's spike, just the other day he told me that he was a woman and i fell for it, i even proposed Very Happy:D:D If he was a rabbit he'd definitely be Bugs Bunny. . .

@spike: Yea improvements were radical in RE5, I can even say that as for gameplay and graphics Devs didnt have to do much, just a bit of tune up and there you have ORC and RE6 controls and as for graphics, if RE6 seems a bit better simply cs its using newer engine. And yes i am Musculo!
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Dec 31, 2012 10:39 am

[quote="ChrisRedfieldRE156"]@chrisredfieldmusculo: Tnx a lot dude. Yea RE 5 is the best RE game at least for me. but i wanted to look at it as a critic and as you know nothing, not even RE is perfect. RE 5 was definitely very innovative, it would have been perfect iif it was longer!. Im very glad that you like the way i reviewed it. Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
As for spike, just dont listen to him, cs you know he's spike, just the other day he told me that he was a woman and i fell for it, i even proposed Very Happy:D:D If he was a rabbit he'd definitely be Bugs Bunny. . .

what resident evil games have you played so far?
if you like chris you should play resident evil remake for shure,its considered
to be one of the best resident evil games out there,and one of the main characters is chris
that is if you have a gamecube,the original re1 and outbreak also star chris in them

and i understand that completly,some people are more of a pc gamer,i am one myself
but you should consider playing some of the original resident evil games,srs
i bet you would like them,problably not has much like resident evil 5 trough Very Happy

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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Dec 31, 2012 12:15 pm

[quote="chrisredfielmusculo"]
ChrisRedfieldRE156 wrote:
@chrisredfieldmusculo: Tnx a lot dude. Yea RE 5 is the best RE game at least for me. but i wanted to look at it as a critic and as you know nothing, not even RE is perfect. RE 5 was definitely very innovative, it would have been perfect iif it was longer!. Im very glad that you like the way i reviewed it. Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
As for spike, just dont listen to him, cs you know he's spike, just the other day he told me that he was a woman and i fell for it, i even proposed Very Happy:D:D If he was a rabbit he'd definitely be Bugs Bunny. . .

what resident evil games have you played so far?
if you like chris you should play resident evil remake for shure,its considered
to be one of the best resident evil games out there,and one of the main characters is chris
that is if you have a gamecube,the original re1 and outbreak also star chris in them

and i understand that completly,some people are more of a pc gamer,i am one myself
but you should consider playing some of the original resident evil games,srs
i bet you would like them,problably not has much like resident evil 5 trough Very Happy


Ive played all that were out either on PS 1 or PC. And though Remake was not out on PC i still played it on it wiht an emulator and yes it one of the best games ive played so far, it really impressed me. Chris stars in RE outbreak??? I didnt know that . . .

Yea im really a PC gamer and glad that im not the only one on the forum . . . PC gamers ROCK on !!! Happy New Year buddy, wish you and all the guys on forum all the best!
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Dec 31, 2012 1:09 pm

[quote="ChrisRedfieldRE156"]
chrisredfielmusculo wrote:
ChrisRedfieldRE156 wrote:
@chrisredfieldmusculo: Tnx a lot dude. Yea RE 5 is the best RE game at least for me. but i wanted to look at it as a critic and as you know nothing, not even RE is perfect. RE 5 was definitely very innovative, it would have been perfect iif it was longer!. Im very glad that you like the way i reviewed it. Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
As for spike, just dont listen to him, cs you know he's spike, just the other day he told me that he was a woman and i fell for it, i even proposed Very Happy:D:D If he was a rabbit he'd definitely be Bugs Bunny. . .

what resident evil games have you played so far?
if you like chris you should play resident evil remake for shure,its considered
to be one of the best resident evil games out there,and one of the main characters is chris
that is if you have a gamecube,the original re1 and outbreak also star chris in them

and i understand that completly,some people are more of a pc gamer,i am one myself
but you should consider playing some of the original resident evil games,srs
i bet you would like them,problably not has much like resident evil 5 trough Very Happy


Ive played all that were out either on PS 1 or PC. And though Remake was not out on PC i still played it on it wiht an emulator and yes it one of the best games ive played so far, it really impressed me. Chris stars in RE outbreak??? I didnt know that . . .

Yea im really a PC gamer and glad that im not the only one on the forum . . . PC gamers ROCK on !!! Happy New Year buddy, wish you and all the guys on forum all the best!


lel,i was supossed to say code veronica,not outbreak,my mistake
happy new years to you and everyone here has well
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyTue Jan 01, 2013 9:12 am

ChrisRedfieldRE156 wrote:
Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
I also suck with controllers Razz .I'm more used to my keyboard.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyWed Jan 02, 2013 3:56 am

will1234562 wrote:
ChrisRedfieldRE156 wrote:
Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
I also suck with controllers Razz .I'm more used to my keyboard.

my kinda guy !!! WASD + Mouse Rules!!!
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyWed Jan 02, 2013 1:22 pm

ChrisRedfieldRE156 wrote:
As for spike, just dont listen to him, cs you know he's spike, just the other day he told me that he was a woman and i fell for it, i even proposed Very Happy:D:D If he was a rabbit he'd definitely be Bugs Bunny. . .

Ehh, what's up doc? Then Nite would be Daffy Duck.

ChrisRedfieldRE156 wrote:
will1234562 wrote:
ChrisRedfieldRE156 wrote:
Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
I also suck with controllers Razz .I'm more used to my keyboard.

my kinda guy !!! WASD + Mouse Rules!!!

What is your kinda guy ChrisredfieldRE156? You do know that Will is in fact a girl.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyWed Jan 02, 2013 1:45 pm

Maybe it would be best for Chris to look at a member's profile before saying anything.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyWed Jan 02, 2013 2:32 pm

SpikeCloud wrote:
ChrisRedfieldRE156 wrote:
As for spike, just dont listen to him, cs you know he's spike, just the other day he told me that he was a woman and i fell for it, i even proposed Very Happy:D:D If he was a rabbit he'd definitely be Bugs Bunny. . .

Ehh, what's up doc? Then Nite would be Daffy Duck.

ChrisRedfieldRE156 wrote:
will1234562 wrote:
ChrisRedfieldRE156 wrote:
Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
I also suck with controllers Razz .I'm more used to my keyboard.

my kinda guy !!! WASD + Mouse Rules!!!

What is your kinda guy ChrisredfieldRE156? You do know that Will is in fact a girl.

Yea, Ha Ha Ha, what a funny guy Evil or Very Mad Aah You, yooou,

Resident Evil Review REviews - Page 2 26-you-youre-good-facebook-cover

You know what you're doin? You're pissin me off, thats what you doin.

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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyWed Jan 02, 2013 3:00 pm

SpikeCloud wrote:


ChrisRedfieldRE156 wrote:
will1234562 wrote:
ChrisRedfieldRE156 wrote:
Ill never use controllers, thats my, as a PC gamers protest to the Console industry Rolling Eyes but honestly im not that good with controllers, my buddy brings it over to my place and we play football on money, so i usually loose when i use controllers.
I also suck with controllers Razz .I'm more used to my keyboard.

my kinda guy !!! WASD + Mouse Rules!!!

What is your kinda guy ChrisredfieldRE156? You do know that Will is in fact a girl.
No worries - happens all the time Razz .
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyWed Jan 02, 2013 3:05 pm

I wrote this one, it's also on amazon.co.uk

Resident Evil Revelations review

Resident Evil goes back to it's horror roots.

A lot of people have commented on how the Resident Evil series has shifted towards a more action orientated approach in recent years, some long time fans were quite disappointed that Resident Evil 5 was more of a linear shooter, than a survival horror game. Well it looks like Capcom have listened to its faithful fans and returned to the old ways. The question is though, how well did it go?
Allow me to offer my take on this, I have played all of the main entries in the series and I have shared some of the feelings of my fellow Resident Evil fans, I enjoyed Resident Evil 5, but felt it lacked the oppressive environment which made the earlier games so successful, it was a great linear action but not quite the Resident Evil that I grew to love in the past. No longer were we given a huge map to explore and lots of puzzles to solve along the way, also the inclusion of a partner dulled the edge a bit.
Thankfully I am glad to see that Revelations combines the old elements with the new successfully, the game has combined the beautifully smooth RE4/RE5 control system and mixed it in with what made the older games so atmospheric.

Story

The game takes place in 2005, between the events of Resident Evil 4 and 5. The roots of everything go back to an incident known as the "Terragrigia Panic" which occurred in 2004. Stalwarts of the series Chris Redfield and Jill Valentine have returned to take centre stage, now as founding members of the BSAA - The Bioterrorism Security Assessment Alliance - a specialist organisation dedicated to the investigation and destruction of B.O.W's.

You will play primarily as Jill who is accompanied by her new partner Parker, they have been dispatched to an abandoned cruise liner in the Mediterrean after the BSAA lost contact with Chris, who was on an investigation trying to track down a once defeated terrorist group known as Il Veltro, who were rumoured to have reformed. You will spend your time investigating the bowels of the ship as you try to locate Chris and discover the secrets the ship holds.

Gameplay

The controls are very similar to those of Resident Evil 4 with a few adaptations made for the 3DS, the circle pad functions in the same way as an analog stick as is used to navigate your way round the level. The camera is placed behind the shoulder with your character offset to the left giving you a clear view of the action, this works well, but can be a nuisance if you get too close to any walls. Also supported is the optional circle pad pro, which allow dual analog stick style controls similar to those use in most shooters/action games. Holding down the R button readies your weapon and a laser sight allows you to place your shots carefully, you can choose to shoot from either first or third person views, the default is first person. Also when enemies are weakened, you can close in to deliver a melee attack. Switching between your weapons is handled through the D-pad, pressing right, cycles through them. However you can only carry 3 weapons at a time, so choose your loadout carefully.

Also of note are the secondary weapons that you can use, by simply pressing a button you can use one of these at any time depending on which is equipped, these range from a knife, to various forms of grenades. Health is managed through the use of herbs which can fully heal you, as you get hurt, blood spatters will form on screen and your character will begin to limp, at any time you can press the A button to use a herb to heal yourself.

Finally the genesis scanner, this device allows you to scan the environment and enemies, this is something that will prove important as the game progresses as scanning areas will allow you to find extra ammo, scanning enemies however is different, once you collect a certain amount of data through scanning enemies the game will reward you with a herb to use to heal yourself.
One thing that is of note is that the game slows down quite a bit during transitional periods as you move from one part of the ship to the other, but thankfully, these are a safe haven, so you needn't worry about sluggish reactions while being attacked at these times.

Graphics and Sound

This is easily the best looking 3DS game at this time, the games many environments all have a high level of detail and are greatly varied, some parts of the ship will remind players of the Mansion from the original Resident Evil with their layout and decoration. Also the models for enemies and player characters are highly detailed and animate smoothly, The enemies in particular inspiring terror and dread due to their warped and deformed bodies. Some of these enemies are made even more haunting by the fact that some appear to retain small traces of their human personality, for instance one enemy seems confused about who he is and is greatly alarmed by your desire to kill him. Visually they bear a distinct resemblance to the Regenerador enemies from Resident Evil 4.

The game is also broken down into episodes much like a TV drama series, this helps greatly, as it can be frustrating, if you do not play the game for a few days and you find yourself wondering where you left off. The helpful recaps allow you to get back into the action without wandering aimlessly until you remember what to do next.
The 3D effect is put to good use unlike some games which throw things at you, the game employs it in a subtle way that adds to the overall feel.

Sound is also good, weapons have a good meaty sound and the voice actors are of a good quality, sound effects and music are also to great effect in particular intense moments to ratchet up the pressure.

Overall score

I would give this game a 9/10 - as it is a highly enjoyable piece throughout and the few issues it has are minor at best and do no detract from the overall experience
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyThu Jan 03, 2013 2:20 pm

I feel like a lot of the reviewers weren't as harsh as they should have been on the games they've been reviewing. Mercenaries, Resident Evil 5, and Revelations has their fair share of problems, but you guys seem to be omitting them. I think the closest anyone has come to give a fair review was Spike, but even then he gave Mercenaries a 9 out of 10. Yes, it's good, but it's not 9 out of 10. The sound was a disgrace, the animation was poor, and the content was far too little for a game based on a minigame that's being sold for $40 starting price.

As for Revelations, the scanner is probably the most pathetic addition to the game. Why would you want to search for hidden ammo constantly when you can find ammo that's already showing it's tits at you. It's not like the hidden ammo gives you more, the only incentive to find ammo or scan enemies is to get more ammo and health. I admit there's a survival aspect to that, but as I stated in my review of Revelations, it would have been better if the scanner had more to it, such as name of enemy, health, weak-spots, and dangerous attacks. The game also struggles with the question if it's a horror game or an action game; it really is hard to pinpoint what the actual genre of the game is.

Change doesn't always denote to something better, but it does mean that it's different. In Resident Evil 5, the game was nothing like any of the fans first expected. Playing through that game was such a slap in the face because of how much has changed and yet how little things have changed. It was practically Resident Evil 4 crosses Black Hawk Down, and Resident Evil 5 was basically looking at the footnotes of Resident Evil 4 and copying word for word what the game had, on top of that, it was significantly shorter. Resident Evil 5 is not "One of the best games this world has witnessed" by any means. It is a good game, but it's not a Resident Evil game. While the graphics are outstanding, and it still is today, it doesn't make up for what a failure Capcom had pulled with this. It didn't even make the top 100 games in G4's X-Play. Resident Evil 1 (#81) and Resident Evil 4 (#21) did.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyThu Jan 03, 2013 6:59 pm

@mercy: nag nag nag Very Happy. . . Ease up dude ! ! ! We are not trying to become next Broadway critics. Im quite happy with mine, ive lined out all the flaws that i saw in the game from fairy tale sunny environment to Shevas Artificial Counterintelligence. RE5 is most definitely, one of the best games, its graphical background is literally innovative and the game is sensational by itself, but ive stated myself that its not hor sur at all, just as RE4, though 4 much closer to that genre. Happy New Year . . .
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyThu Jan 03, 2013 8:27 pm

ChrisRedfieldRE156 wrote:
Yea, Ha Ha Ha, what a funny guy Evil or Very Mad Aah You, yooou,

You know what you're doin? You're pissin me off, thats what you doin.

Get a load of this wise-guy.

Mercy wrote:
he gave Mercenaries a 9 out of 10. Yes, it's good, but it's not 9 out of 10. The sound was a disgrace, the animation was poor, and the content was far too little for a game based on a minigame that's being sold for $40 starting price.

My review was pretty fair, and generous. I did have a few complaints, but I think I briefly went over those. I found most of the complaints minor though.

The graphics were fine, about as good as RER. The sound is noticable, mainly the voices, but since it isn't a story game, and the only real noticable voice is the guy that gives you direction and stuff, I wasn't too worried. I did notice that some of the VA's didn't sound too much like their respective characters. The audio isn't any worse than RE4's Ps2 port.

But here is my one major complaint, and that's the lack of extras. For the concept of taking a minigame mode, such as The Mercenaries, and making that into a full game, it shouldn't have been so half assed and rushed, and it definately feels that way. Honestly, it doesn't really offer anything more than RE6's Mercs.

They should've went all out with the characters, giving us more than the handful we had. Honstly, why isn't Leon or Ada in Mercs3D? And just as deserving as those two lovebirds, two characters that made their next gen debut's in the Chronicles games, Carlos Oliveira and Steve Burnside, would've been perfect choices for characters. Leon, Ada, Carlos and Steve, and maybe give each character at least 2 alt. attires. Like Jill could've had her Bird Mask, that would've been hot.

More weapons, new ones, as well as older ones that we've seen in previous games. Allow for better customization with the weaponset and characters too. Like being able to use any weapon set with any character, once you unlock this of course.

And more levels, like the Waterworld from RE4. I believe they used most of the RE5 Mercs levels, although I didn't like that Aztec ruins level anyway, so that's ok. New levels would've been nice. Hell, even certain ones from previous games, could you imagine RE3's city? Even have Nemesis there! Have a mode like RE3's Mercs, or eve like the RE2 Extreme Battle Game or CVX's Battle Game, even something like Raid. I liked the multiplayer in REDS, we could've had something similar to that, even allowing for up to 4 players, like in REDS.

The enemies! I would've liked having more enemies, like the regular village Ganados, in addition to the Illuminados and thos annoying ass armour-covered, stun rod wielding, Base Majini. Zombies could've been cool, especially like in that Battle Game mode that I mentioned. And for Christ's sake, why no Reapers? Those things were "Assholes", as I think Ravior has called them, and while they could be annoying with their 1-hit kill grab move, they struck fear in the hearts of all that played RE5 Mercs. Razz Giant Dr. Salvador is nice, but the regular version, as well as the Bella Sisters would've been cool. Nemesis, Tyrants, maybe some other lower level BOWs, like Lickers and Hunters. I mean Hunters appeared in RER afterall.

Like I said, they just should've went all out with this. I don't know if the 3DS does voice chat, but that could've been cool for online play. And online can be less buggy and glitchy. Setting up a Session is still a bit of a pain in the ass though.

Otherwise, the game does have quite a bit of replay value, with like 9 of those EX levels, and a bunch of other ones before those. I'm reviewing it as an RE game, and as a 3DS game, and I'll stick with my 9/10 for now, with the lack of extras being the one thing that holds it back.

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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyThu Jan 03, 2013 10:01 pm

The lack of content should bring your score significantly lower. There's only one costume for each character? You don't even have statues to observe them in close detail? Lame. The reason why Leon nor Ada were in Mercenaries is because of one lame reason; they wanted Leon's next big appearance in a game was going to be in Resident Evil 6, which at the time was unannounced. There should have been more modes.

The graphics aren't nearly as amazing as Revelations, and the voices and music sounds like it's all constipated, yet for some reason it seems to constantly be crapping into my ears. Play Revelations then go play Mercenaries. There's a huge leap in both graphical and audio quality.

I wouldn't rate Mercenaries more than a 6 or 7.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyFri Jan 04, 2013 6:39 am

Mercy wrote:
The lack of content should bring your score significantly lower. There's only one costume for each character? You don't even have statues to observe them in close detail? Lame. The reason why Leon nor Ada were in Mercenaries is because of one lame reason; they wanted Leon's next big appearance in a game was going to be in Resident Evil 6, which at the time was unannounced. There should have been more modes.

The graphics aren't nearly as amazing as Revelations, and the voices and music sounds like it's all constipated, yet for some reason it seems to constantly be crapping into my ears. Play Revelations then go play Mercenaries. There's a huge leap in both graphical and audio quality.

I wouldn't rate Mercenaries more than a 6 or 7.

Wait, are you reviewing Mercs3D or I?

I suppose Leon's RE6 appearance would contribute to his lack of appearance in Mercs3D, but it wouldn't have hurt, considering it isn't a canon or big role. And Chris appeared in Mercs, while I'm sure he was in RE6 at that time of Mercs' release.

The graphics aren't exactly on par with RER, which was later released, so that makes sense, but Mercs3D also doesn't even have cutscenes, unless you count that little Intro movie that shows the cast of the game owning up some Ganados and Majini, which actually does look really nice.

I'm actually playing RER right now. I'm at Terrigrigia, but I stopped playing because I didn't feel like playing as Parker and Jessica, against hordes of Hunters.

I wouldn't give Mercs3D anything less than 8, but I'm sticking with 9. The good, IMO far outweigh the bad. I could focus on the negative and let it bring my score down, but in a game where there's more good than bad, I'm looking at the glass half full, while still acknowledging what it should've had.

Now, on a more optimistic note, while I'm not too familiar with how DLC works, especially on the handheld, but maybe some DLC could fill in the gaps of Mercs. More modes, certainly characters and more outfits, levels, etc. Pretty much the only things I found lacking, the extras.

Gameplay is always important in any RE game, but in a game such as this, that's really the most important part. If the gameplay sucked, then what would we have? Nada. Even if there was a shit ton of extras, if the gameplay and controls didn't work, I know I wouldn't have appreciated it.

The gameplay and controls in RE5 were nearly perfect, they had peaked, and I didn't really know how they could improve upon that, but Mercs3D does just that. Basically just the ability to Hold L to strafe, with RE5's controls, as well as being able to move when reloading and all that, makes it the best RE control scheme of it's time, the most efficient too. It also makes it hard to go back to RE5. RER improved upon RE's controls even more, including how you can just hold the control stick Up to go forward. And RE6 has improved even more upon the controls I think.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyFri Jan 04, 2013 9:43 pm

I don't feel you were fair enough. I don't feel anyone was fair with their reviews. They were all bias, though you stated the problems, it didn't affect the score.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyFri Jan 04, 2013 11:56 pm

Mercy wrote:
I don't feel you were fair enough. I don't feel anyone was fair with their reviews. They were all bias, though you stated the problems, it didn't affect the score.

My review wasn't fair enough, or my score wasn't?

I should add, that if you are and RE fan, and own a 3DS, Mercs3D is a must-have. If you are an RE fan and do not own a 3DS, it alone isn't worth going out of your way for alone, especially with RER being ported to console.

When I say must have, I mean, 3DS owners that are RE fans(at least everyone on this forum applies to 50% of that), should own this game. I'm sure most of us enjoy Mercs, this takes what we enjoyed from our Mercs in RE5, and improves upon that. It does that just fine, it didn't exceed expectations, but I'd still recommend it.

And I'm also reviewing it as an RE fan, not a mainstream gamer like IGN or Gamespot would. I always cringe when I read reviews from those guys and Gamestop magezine, talking about what RE is about, as if they know.

My score was generous, but I'd probably give most RE games something similar. I'd probably give RE2 a 10/10 as an RE fan, but not because of what it's lacking.

I seriously wasn't dissapointed with my RE experience until UC came out. Then RE5, then Degeneration. Before that, I enjoyed the hell out of the RE games I played.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptySat Jan 05, 2013 3:17 am

Mercy wrote:
I don't feel you were fair enough. I don't feel anyone was fair with their reviews. They were all bias, though you stated the problems, it didn't affect the score.

Seriously dude, you're taking it too serous. Still its a fan review and want it or not we will be a bit generous to RE then to other games. If I added scores to my review, id give 10/10 to RE5, same with RE 4, Remake, RE1, 6 simply cs they carry the name of my favorite game. Id even give 8/10 to ORC (and actually hate it or like it, ORC still has some innovations in it). If I reviewed like Silent Hill there i might have been fair, though i really like that game, im not a fan of it. So i think you should look at the actual review, not the scores, cs in the review, personally i have lined out almost all the flaws the game has (you disagree with me?), just as spike, his review seems to be fair at least to me. . .
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptySun Jan 06, 2013 11:12 am

I don't believe numerical representations of how my complicated feelings should affect the review. The fact you add a score throws me off, true you state some flaws, but it has no weight on your score. But Chris, your Resident Evil 5 review was more of a suck up to Capcom than it was a review. To call it the "Greatest Game this World has ever seen" is a complete over-exaggeration. The game was good, it wasn't a ground breaking title in the series, it was just a graphical update of Resident Evil 4. From the enemies (ganado/majini) to the bosses (lake monsters, chainsaws, and miniguns) to even set pieces, (fight for your life until you're saved by the bell) there wasn't a single original idea in Resident Evil 5. How could it be hailed as the "Greatest Game Ever?" There are so many problems with Resident Evil 5 that you haven't touched on.

There really is no point for a scoring system if you're not going to rate any Resident Evil game higher than an 8 or above. Magazines or websites that review their games at a 9.7 out of 10 are fucking retarded. But at least they have the common decency not to get their bias opinions in the way of their review. If you like Resident Evil, and you just so happen to own a 3DS, you obviously already have both Resident Evil titles. So who is the review for, really? Fans who don't have a 3DS and are looking to see if it's worth dropping so much cash for it. In my opinion, I don't believe Mercs 3D is worth dropping that much cash, I don't believe Mercs 3Dand Revelations is worth that much cash. I bought everything, but I still believe I was cheated out of my money. If you praise Mercs 3D so much, what kind of idea does that make for people who are saving their cash? "This is a good investment, I should drop some money on this." If you want good controls you don't need to spend so much cash for it. Sure the controls and the gameplay was unoffensive, but the biggest thing holding Mercs 3D back is the content. There just isn't enough of it. Certainly not enough for the $40 retail price, but maybe $12 on amazon… assuming no one has played it, because if someone has, you can't erase the data to start your own profile. Still think that's not that big of a setback, but if it annoys you enough, I wouldn't fail to mention that in my review of Mercs.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Jan 07, 2013 3:44 am

Ignore the score and read the review?

You see, these reviews are for us here on REF. We aren't sending them off to Bob over at IGN or Mike over at Gamespot, to officially put them up for gamers around the world to read.

This is simply RE reviews, by RE fans, for RE fans, especially the ones on REF. I've played all the RE games(minus Survivor 2: Code Veronica), so I'm only reading them because I like to hear other people's opinions on these games.

Most of us here have played most of the games too, and might get the same enjoyment. I also enjoy writing the review, and pouring my thoughts about the game down here, for myself and others to read.

It's all about FUN. F is for friends who do stuff together, U is for u and me!!! N is for N-ywhere and anytime at all down here in the deep blue sea! Yep, that's from Spongebob.

So my score will stay as is. If you want to review your games objectively, there's nothing wrong with that. I don't really care about the scores as much as the content of the review. Nuff said.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Jan 07, 2013 5:39 am

Alright, just letting you all know, I'm going to try my best and make a really extensive RE6 review, including the game modes. Yes it will be slightly personal but that's how life goes. Keep a watch here and it should be up some time later today.
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Jan 07, 2013 5:43 am

The mastAH! wrote:
Alright, just letting you all know, I'm going to try my best and make a really extensive RE6 review, including the game modes. Yes it will be slightly personal but that's how life goes. Keep a watch here and it should be up some time later today.

i will read the whole thing,i have been waiting for a resident evil 6 review
for a while now,good luck man
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PostSubject: Re: Resident Evil Review REviews   Resident Evil Review REviews - Page 2 EmptyMon Jan 07, 2013 8:09 am

Resident Evil 6: Don’t believe the reviewers
Just before I even start this review, let me clarify that the reviewers such as IGN, or Gamespot haven’t done a horrible job, they have pointed out flaws of the game which I have to agree with, BUT what I don’t find fair is how low they marked it for these points among other things (which I will get into detail later on in the review)

Another point I need to say is that I will be talking about one major plot spoiler here and there but I’ll hide it so you spoilerless people don’t get any unwelcome surprises (and there is one which people will know too well.) But anyways, without further ado, I bring you my Resident Evil 6 review.

The Beginning
At the start we don’t begin with a flashy Resident Evil 6 logo, but instead we are given a tutorial to the game, sorry but it’s mandatory, and we’re given a quiet cutscene with what appears to be a chrysalid hatching before BOOM! And in come Leon and Helena smashing into a car window screen.

Afterwards you get up and a helicopter is shooting at everything around you, but you escape holding an injured Helena. You make your way into a building and shown how to use one of the first new features: Health Tablets.

You pick up green and red herbs along the way and you can store them into a tablet case, you can store up to 17 tablets, though in most case scenarios you’ll probably get up to 14 tablets. You can combine a G + G to get 3 tablets to store or a G + G + G or R + G to make 6 tablets to store. Stand close to a friend while you’re using tablets and they can get a bit of the health too.

Anyways, afterwards you meet your first zombie and… YOUR FIRST QTE! *insert evil music* Yes, even I have to get sick of the damn QTEs and you are given them so much, some of them are so irritating, like the “specific moment” QTEs really screw me over (specifically in Leon Chapter 4/Chris Chapter 3 in the intersecting part) Thank God Capcom is implementing an update which allows them to be automatically done some time this month.

After killing zombies, running from a super explosion (which I admit first time I did it I f***ed up real hard) and more QTEs, Leon and Helena find themselves face to face with a creature and Leon says “Back for more.” It zooms into his eye and we get… THE FLASHY RE6 LOGO! Huzzah.

I like the look of it, what with the spiders and people stuck in cocoons. And this where the story begins, but before I finish this segment, let me tell you now, the events of the tutorial DO NOT happen in Leon’s campaign, well… they do, but in a completely different way.

The Story
Now I really shouldn’t be talking about the actual plot line for each of the campaigns, but I just feel inclined to, so let’s begin.

LEON

From Tall Oaks to China, Leon, out of all the campaigns, I find had the worst story, for two chapters you had Helena yapping on about how she was guilty when all along she was just used by Simmons, then they decide to go to China to stop him, only for Ada’s clone (who won’t be named) to betray Simmons
Spoiler:
In the end I feel it was lacking something. Yeah it had zombies… for 3 chapters and one to two segments each in the final two chapters, but I feel there could have been more, especially with Simmons, he only appears in this game
Spoiler:

CHRIS

Ah here we go, the campaign EVERYONE hates because IT HAS TOO MUCH ACTION!! TOO MUCH LIKE CALL OF DUTY!! Well, that may be so, but I don’t see a well made story in CoD, in fact Chris has the best story out of the 4 campaigns.

And what, is it because he had amnesia? Hell no, not completely. It’s because it showed how much he cared about his team mates, through the trailers you constantly saw the scene with Ada clone, the virusball and the infected soldiers. Those were Chris’ men, and as Chris mentions, it was his job to make sure everyone would make it through alive, and the thought he had failed his soldiers
Spoiler:
led him to his amnesia.

However with the help of Piers, Chris manages to regain his memories and go on the hunt for Ada, or Ada Clone. This leads Chris to make some brash decisions which screws over his second team,
Spoiler:
so by the time he meets Ada clone again it’s just him and Piers.

In the end, once they go save Sherry and Jake (who get captured) Chris has decided it’s time to resign, which even though I’m not a big Chris fan, shocked me a little. However that all changes in the end
Spoiler:

So it seems our original RE character might have one more story before he leaves as a legend to the series.

JAKE

Wesker’s son and Birkin’s daughter, what more could you want. However the story isn’t that interesting, Jake has antibodies to C-Virus, him and Sherry keep getting hunted down by Ustanak
Spoiler:
and that’s really it… Seriously.

What I do like however is how their relationship grows through the game, it switches from Mercenary and Agent into close friends by the end.

ADA

Ada is just the same as in Separate Ways, she fills in several gaps of the storyline. What happened to the sub you hear about in Leon Chapter 1, Ada had something to do with it. Why is this item here, well Ada put it there. Ada just seems to help in the strangest of ways.

Her story is alright, and that’s all I can say… EXCEPT THAT ADDING CO-OP TO THAT CAMPAIGN WAS THE WORST IDEA KNOWN TO MAN! Yes I know you want to help your friends, but seriously, the Agent can not do ANYTHING. See this door anyone else can open? Agent can’t. Want to pick up that key item? Agent can’t. I really hope they fix the Agent up a bit because at the moment, it is just disgusting how he was implemented.

GAMEPLAY
After ranting about the story, now it’s time to talk about game play. Leon and Ada’s campaigns take it slow, whereas Chris and Jake’s are much faster (yes it’s action, deal with it) but the gameplay doesn’t end there. Leon and Ada get swimming sections, Chris gets to finally show off his flying skills and Jake rides a motorbike. They help change the same old system which is great.


Now, to actual shooting game play, it all works well, especially the walking and shooting. I also love the quick shot and melee system, brings in a whole sort of combinations. The inventory system however, is a bit strange. The d-pad left and right switches weapons and up and down switches to grenades and stuff. It can be a little wonky but it isn’t horrible, at least you can have more than 9 items.

I don’t know what people’s tactics are either but I don’t believe anyone who says playing on harder difficulties is easy, especially not alone. I find myself dying several times on Veteran if I’m alone. Overall the game play takes what was good about RE5 and improved a lot more.

AI
It’s not bad, not on the partner AI. That is all.

Replayability
There is so much more you can do in this game, get all the skills, titles, snake emblems and medals, and let’s not forget Mercs and Agent Hunt (and the DLC game modes)

GAME MODES

Mercenaries: Same deal as before, but as fun if not even more fun than Mercs 3D. I just hope they add more maps + new chars.

Agent Hunt: Fun mode, but sometimes it’s to do with luck, or you might not be in the best chance.

(DLC) Survivors: RE5 Versus done right, I at first objected to the Agent Mode after death but I found it’s not horrible and makes the game more exciting if you get a kill.

(DLC) Predator: A really fun game mode when playing as the Agents or Ustanak

(DLC) Onslaught: Alright but it’s not my cup of tea. Essentially Mercs Versus, but up to 30 killed enemies go to your opponents side.

With all that’s said and done, I believe that 4/10 is way too harsh for a game such as this. There are flaws and it might not suit everyones tastes but I believe after this whole thing, I will give RE6 a very generous 7.7/10
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