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| Sheva Alomar | |
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+15Bub537 Ghost Leader Methsia Mass Distraction ChickenHeart Incompetent Barry chrisredfield84 NiteKrawler Turo602 Sargent D 00biohazard Voltius Spike991 Vandal DeadlyGenetics 19 posters | |
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DeadlyGenetics Crimson Head
Posts : 647 Join date : 2012-02-08 Age : 33 Location : Out of Earshot
| Subject: Sheva Alomar Thu Feb 16, 2012 10:34 pm | |
| Does Sheva gobble up your ammo? Does she have the annoying habit to spray you with the first herb at her disposal? Well have no fear there are steps you can take to make Sheva Alomar more tolerable, kinda.
Step 1.) Buy a Stun Rod
Step 2.) Equip Sheva with the Stun Rod
Step 3.) Only allow Sheva the following firearms: Handgun, Shotgun, Machine Gun and Rifle of your choice. Why you ask? I shall explain shortly.
Step 4.) Try to get her to only grab Red Herbs.
Now why do this you ask? I'll tell you. A lot of people aren't happy with Sheva for the obvious reasons; She wastes ammo as soon as she tends to pick it up and she's always spraying Chris and herself with herbs after you hit a certain point in your HP gauge. You give Sheva the Stun Rod she will keep this equipped no matter what the firearms you have her with. Her firearms can have full ammo and she will not use them except for during boss fights or when she and Chris are separated. Having Sheva equip the Stun Rod pretty much turns her into a backpack. She'll pick up ammo, but won't use it unless her weapons need reloading. And since Sheva won't really be using her firearms except for during the above cases she should hold a fair amount for Chris to use at his own disposal(She should also just hand Chris ammo as soon as he has an open slot for another item).
While it is true Sheva can't be told to either 'stay' or 'hide' like Ashley was in RE4, she is still far more useful if you know how to utilize her properly. It's not like the Uroboros is gonna pick Sheva up and carry her off giving you an instant game over if you don't take out whatever is dragging her off in time like the Las Plagas do to Ashley. Sheva can defend herself.
Yes, there is a downer to Sheva only using the Stun Rod. Since Sheva can't be told to 'stay' and such that means she's pretty much always right up Chris' ass. When Sheva readies to use the Stun Rod due to her close proximity to Chris she may tend to whack him along with whatever she's aiming for. This can sometimes leave the poor guy open to attacks. But the bright side of this is that Sheva can whack Chris as many times as she likes and it will not affect his HP Gauge! And don't worry, Chris rebounds fairly quickly from the shock and can aim whatever firearm you may have him equipped with as soon as he stops shaking (there is usually only a 2-3 second wait, fairly tolerable).
And there you have it! A way to make Sheva Alomar a great AI partner in your quest to beat RE5 at your best. Really? That easy? Yes, it is just that easy. At least for me it was so go give it a shot and see how this may work for you. Who knows you may like Sheva a bit more now that she's not so 'useless' after all. And I'm sure for whatever 'partner' you may have in the upcoming RE6 they will be just as easy to work with.
EDIT: I think I put this in the wrong place... Oops. If this needs moved please move it. |
| | | Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 33 Location : Florida
| Subject: Re: Sheva Alomar Thu Feb 16, 2012 11:52 pm | |
| No. And no. I shouldn't have to go through that just to make the game playable with its obviously broken partner AI.
Also, when I play the game with infinite ammo, the AI doesn't know that you don't need ammo. So what does it do? Give you ammo because she doesn't need it. She has infinite ammo too! What the fuck? I need that space to pick up herbs! So what do I do, go into my inventory system select ammo drop ammo, and YES I'M SURE I WANT TO DISCARD IT! |
| | | Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Sheva Alomar Fri Feb 17, 2012 12:01 am | |
| - Mercy wrote:
- No. And no. I shouldn't have to go through that just to make the game playable with its obviously broken partner AI.
Also, when I play the game with infinite ammo, the AI doesn't know that you don't need ammo. So what does it do? Give you ammo because she doesn't need it. She has infinite ammo too! What the fuck? I need that space to pick up herbs! So what do I do, go into my inventory system select ammo drop ammo, and YES I'M SURE I WANT TO DISCARD IT! Haha, I agree, it's something we shouldn't have to do, but dayum, Gen, 100,000 Points to you, this is pretty nice info. Even though I pretty much knew all that, just having it written like that is pretty cool. Eff Sheva though. |
| | | Voltius Zombie
Posts : 162 Join date : 2009-04-13
| Subject: Re: Sheva Alomar Sat Feb 18, 2012 5:00 pm | |
| Oooo very nice info, thank you. I'm going to run off and try this actually. |
| | | 00biohazard Select Police Force
Posts : 1301 Join date : 2012-02-06 Age : 33 Location : Santiago, Chile
| Subject: Re: Sheva Alomar Sat Feb 18, 2012 5:08 pm | |
| useful info. Will check it out, most def. Thanks! |
| | | Sargent D Government Official
Demented_Warfare Steam : Eldritch Enigma Posts : 2824 Join date : 2011-09-19 Age : 28 Location : Obscurity
| Subject: Re: Sheva Alomar Sat Feb 18, 2012 6:56 pm | |
| - Spike991 wrote:
- Eff Sheva though.
Amen to that, I hope she never comes back in the series. |
| | | Turo602 Zombie
Turo602 Posts : 120 Join date : 2012-01-28 Age : 29 Location : Chicago Illinois
| Subject: Re: Sheva Alomar Sat Feb 18, 2012 9:15 pm | |
| I don't understand what the hate is about. What, her AI sucked so now the character is the worse thing ever? You know, if you pick her on your second playthrough Chris would have terrible AI as well. The game was meant to be played in co-op anyway. But of course, not everyone had the luxury of having a partner, so I can understand the frustration part. But it still doesn't make her character bad. |
| | | Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 33 Location : Florida
| Subject: Re: Sheva Alomar Sat Feb 18, 2012 9:54 pm | |
| - Turo602 wrote:
- ...her AI sucked so now the character is the worse thing ever? You know, if you pick her on your second playthrough Chris would have terrible AI as well. The game was meant to be played in co-op anyway. But of course, not everyone had the luxury of having a partner, so I can understand the frustration part. But it still doesn't make her character bad.
You know what? You're absolutely right. Know what else? That's really not saying much because obviously her AI doesn't make her a bad character, it's her character that makes her a bad character. She's uninteresting, boring, and poorly developed. They did a poor job introducing her to the franchise. Parker from Resident Evil Revelations, though, is a good character because he is overly eccentric, well written, and his background was well established through the course of the game and I got attached to him as a character I didn't want to see him go. When Sheva was about to fall to her death with Wesker dry humping her leg, I didn't feel one bit of sympathy for her when that's what they were obviously going for. Why did we not get a single flashback cutscene for Sheva? The one time in the game where it was appropriate for a flashback for Sheva, they give it to Chris instead of making the Lost in Nightmares chapter inside the game and giving Sheva a better background. Lost in Nightmares should have been apart of the game to give Sheva what she needed, a little more background then her recounting the tale of her childhood. What do you have to do instead? Read her files. And after reading them you realize just how boring she is, so I guess it really doesn't matter. I don't understand people who like Sheva, I hope she never comes back, it won't bother me if she doens't, and I'm positive fans won't be dying to see more of her. And you know what else? I actually like Ashley more as an AI partner. At least she had the decency to hide in a garbage dump every now and then while I took care of business. |
| | | Turo602 Zombie
Turo602 Posts : 120 Join date : 2012-01-28 Age : 29 Location : Chicago Illinois
| Subject: Re: Sheva Alomar Sat Feb 18, 2012 10:10 pm | |
| - Mercy wrote:
- Turo602 wrote:
- ...her AI sucked so now the character is the worse thing ever? You know, if you pick her on your second playthrough Chris would have terrible AI as well. The game was meant to be played in co-op anyway. But of course, not everyone had the luxury of having a partner, so I can understand the frustration part. But it still doesn't make her character bad.
You know what? You're absolutely right. Know what else? That's really not saying much because obviously her AI doesn't make her a bad character, it's her character that makes her a bad character. She's uninteresting, boring, and poorly developed. They did a poor job introducing her to the franchise. Parker from Resident Evil Revelations, though, is a good character because he is overly eccentric, well written, and his background was well established through the course of the game and I got attached to him as a character I didn't want to see him go. When Sheva was about to fall to her death with Wesker dry humping her leg, I didn't feel one bit of sympathy for her when that's what they were obviously going for.
Why did we not get a single flashback cutscene for Sheva? The one time in the game where it was appropriate for a flashback for Sheva, they give it to Chris instead of making the Lost in Nightmares chapter inside the game and giving Sheva a better background. Lost in Nightmares should have been apart of the game to give Sheva what she needed, a little more background then her recounting the tale of her childhood. What do you have to do instead? Read her files. And after reading them you realize just how boring she is, so I guess it really doesn't matter.
I don't understand people who like Sheva, I hope she never comes back, it won't bother me if she doens't, and I'm positive fans won't be dying to see more of her.
And you know what else? I actually like Ashley more as an AI partner. At least she had the decency to hide in a garbage dump every now and then while I took care of business. *Yaaaaaawn* Cool story bro. Am I supposed to take that as a fact? Parker was a boring character to me. Everyone has different views on characters. A flashback doesn't make a character good or respectable. If her character really sucked that much, then I don't see why she shouldn't return to redeem herself. It's not like Chris and Jill were anything special in the first game. But they got their second chance. Hell they even got a third chance. Also, the only reason I brought up AI=bad character, is because it seems people bash her just because of her AI. Trust me, I see it all the time. Hahahaha...Ashely? AI Partner? More like AI kid you have to babysit. |
| | | Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 33 Location : Florida
| Subject: Re: Sheva Alomar Sat Feb 18, 2012 11:10 pm | |
| - Turo602 wrote:
- Mercy wrote:
- Turo602 wrote:
- ...her AI sucked so now the character is the worse thing ever? You know, if you pick her on your second playthrough Chris would have terrible AI as well. The game was meant to be played in co-op anyway. But of course, not everyone had the luxury of having a partner, so I can understand the frustration part. But it still doesn't make her character bad.
You know what? You're absolutely right. Know what else? That's really not saying much because obviously her AI doesn't make her a bad character, it's her character that makes her a bad character. She's uninteresting, boring, and poorly developed. They did a poor job introducing her to the franchise. Parker from Resident Evil Revelations, though, is a good character because he is overly eccentric, well written, and his background was well established through the course of the game and I got attached to him as a character I didn't want to see him go. When Sheva was about to fall to her death with Wesker dry humping her leg, I didn't feel one bit of sympathy for her when that's what they were obviously going for.
Why did we not get a single flashback cutscene for Sheva? The one time in the game where it was appropriate for a flashback for Sheva, they give it to Chris instead of making the Lost in Nightmares chapter inside the game and giving Sheva a better background. Lost in Nightmares should have been apart of the game to give Sheva what she needed, a little more background then her recounting the tale of her childhood. What do you have to do instead? Read her files. And after reading them you realize just how boring she is, so I guess it really doesn't matter.
I don't understand people who like Sheva, I hope she never comes back, it won't bother me if she doens't, and I'm positive fans won't be dying to see more of her.
And you know what else? I actually like Ashley more as an AI partner. At least she had the decency to hide in a garbage dump every now and then while I took care of business. *Yaaaaaawn*
Cool story bro. Am I supposed to take that as a fact? Parker was a boring character to me. Everyone has different views on characters. A flashback doesn't make a character good or respectable. If her character really sucked that much, then I don't see why she shouldn't return to redeem herself. It's not like Chris and Jill were anything special in the first game. But they got their second chance. Hell they even got a third chance.
Also, the only reason I brought up AI=bad character, is because it seems people bash her just because of her AI. Trust me, I see it all the time.
Hahahaha...Ashely? AI Partner? More like AI kid you have to babysit. Okay first off I can't believe you just said that Chris and Jill are nothing special in the first game. Of course they're special, because it's the first game in a wildly popular franchise! Maybe you haven't noticed because you're incredibly thick, but gaming has become a lot more sophisticated since 1996. People played the shit out of Resident Evil 1 and they had to wait 2 more years to get a sequel. Players found every single nook and cranny and knew that mansion inside and out. Capcom released Director's Cut and changed the mansions layout to catch veteran players off guard, but keep the same horror still going. Capcom could have pulled any crappy character out of their ass and they would be important, and no matter what as long as the game was good people would get attached to them because they had two years of playing that game before any sequel would emerge. When they introduce a new character to the series now, they really have to work hard to make them as likable as iconic characters such as Chris and Jill and it seems as if they got lazy around Sheva. True, a flashback doesn't make a better character, but at least we know more about the character to decide whether we like them or not. You thought Parker was a boring character, and that's fine because as you said: everyone has different views on characters. But with Sheva, you don't really have the chance to decide whether you like her or hate her because the extent of knowledge you know about that character are built in cutscenes or dialog. How much do we know about her? She trained under Josh; well who the fuck is Josh and why should we care? Her parents died because of Umbrella and now she joined the BSAA. Lots of people died because of Umbrella, can't she have a more interesting story? We know what Chris' deal is because we played him before, we were in his shoes getting hickies from dead people before Sheva went through puberty. We get Chris, and we don't know why he ended up with the likes of Sheva. Barry was supposed to be your partner in Resident Evil 5. Don't tell me you didn't have to watch whatever Sheva picks up or whatever she does in RE5. You not only have to babysit her health, but you have to keep a constant eye on her inventory as well. Ashley didn't try to be helpful, she was annoying, but playing Resident Evil 4 again on my Xbox makes me realize how much I prefer her over Sheva. You had to keep an eye on her health, and if someone was carrying her away you had to drop everything you're doing and get your ass over to her, and the game would punish you if you're not fast enough. Resident Evil 5 made it significantly easier, and I don't even have to explain that. I'm sure everyone here knows RE5 is the easiest game in the main installments. Now here's the question I really want to ask you, what do you like about Sheva so much that you defend her like she's your flesh and blood. You're the first person I know of that really wants to see her return to another installment of the game. |
| | | Turo602 Zombie
Turo602 Posts : 120 Join date : 2012-01-28 Age : 29 Location : Chicago Illinois
| Subject: Re: Sheva Alomar Sat Feb 18, 2012 11:52 pm | |
| - Mercy wrote:
- Okay first off I can't believe you just said that Chris and Jill are nothing special in the first game. Of course they're special, because it's the first game in a wildly popular franchise!
Maybe you haven't noticed because you're incredibly thick, but gaming has become a lot more sophisticated since 1996. People played the shit out of Resident Evil 1 and they had to wait 2 more years to get a sequel. Players found every single nook and cranny and knew that mansion inside and out. Capcom released Director's Cut and changed the mansions layout to catch veteran players off guard, but keep the same horror still going. Capcom could have pulled any crappy character out of their ass and they would be important, and no matter what as long as the game was good people would get attached to them because they had two years of playing that game before any sequel would emerge. When they introduce a new character to the series now, they really have to work hard to make them as likable as iconic characters such as Chris and Jill and it seems as if they got lazy around Sheva.
True, a flashback doesn't make a better character, but at least we know more about the character to decide whether we like them or not. You thought Parker was a boring character, and that's fine because as you said: everyone has different views on characters. But with Sheva, you don't really have the chance to decide whether you like her or hate her because the extent of knowledge you know about that character are built in cutscenes or dialog. How much do we know about her? She trained under Josh; well who the fuck is Josh and why should we care? Her parents died because of Umbrella and now she joined the BSAA. Lots of people died because of Umbrella, can't she have a more interesting story? We know what Chris' deal is because we played him before, we were in his shoes getting hickies from dead people before Sheva went through puberty. We get Chris, and we don't know why he ended up with the likes of Sheva. Barry was supposed to be your partner in Resident Evil 5.
Don't tell me you didn't have to watch whatever Sheva picks up or whatever she does in RE5. You not only have to babysit her health, but you have to keep a constant eye on her inventory as well. Ashley didn't try to be helpful, she was annoying, but playing Resident Evil 4 again on my Xbox makes me realize how much I prefer her over Sheva. You had to keep an eye on her health, and if someone was carrying her away you had to drop everything you're doing and get your ass over to her, and the game would punish you if you're not fast enough. Resident Evil 5 made it significantly easier, and I don't even have to explain that. I'm sure everyone here knows RE5 is the easiest game in the main installments.
Now here's the question I really want to ask you, what do you like about Sheva so much that you defend her like she's your flesh and blood. You're the first person I know of that really wants to see her return to another installment of the game. It's not my fault people got attached to shitty characters. Leon and Claire were a hell of a lot better characters than Chris and Jill ever were. Point is, they had the chance to evolve. You don't have to explain to me the history of video games as I damn well know. I'm a gamer, I'm not fucken stupid. And yeah, I do agree with you. I myself would of thought Sheva would of been a hell of a lot more interesting if she had a past with Billy Coen. But she didn't really have a chance to shine though. Chris was the main focus of the story. She wasn't even meant to have a big role and she was just sort of thrown in there. I blame all the butthurts claiming RE5 to be racist. RE5 sounded so badass back then. It sounded like if it could of been better than 4 (and that's a classic). But no, people with nothing better to do had to bitch and moan so Capcom turned it into a co-op game and dumbed things down. Even the way it looked in 2007 would of been better then what we ended up having. But it does look like some of these scrapped ideas inched their way back in some shape or form. Nope, not once did I have to deal with her because I played it the way it was meant to be played. In co-op. Even when I play by myself I don't see the big deal. She never really causes me problems. That ass! Just kidding. I just don't see why people bitch about her and don't want to see her again. What, is it so bad for her to return and redeem herself as a character? |
| | | NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 12:47 am | |
| - DeadlyGenetics wrote:
- Does Sheva gobble up your ammo? Does she have the annoying habit to spray you with the first herb at her disposal?
No. And no. |
| | | chrisredfield84 RPD Officer
Posts : 269 Join date : 2012-02-01 Age : 40 Location : India
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 12:57 am | |
| - Mercy wrote:
- Turo602 wrote:
- Mercy wrote:
- Turo602 wrote:
- ...her AI sucked so now the character is the worse thing ever? You know, if you pick her on your second playthrough Chris would have terrible AI as well. The game was meant to be played in co-op anyway. But of course, not everyone had the luxury of having a partner, so I can understand the frustration part. But it still doesn't make her character bad.
You know what? You're absolutely right. Know what else? That's really not saying much because obviously her AI doesn't make her a bad character, it's her character that makes her a bad character. She's uninteresting, boring, and poorly developed. They did a poor job introducing her to the franchise. Parker from Resident Evil Revelations, though, is a good character because he is overly eccentric, well written, and his background was well established through the course of the game and I got attached to him as a character I didn't want to see him go. When Sheva was about to fall to her death with Wesker dry humping her leg, I didn't feel one bit of sympathy for her when that's what they were obviously going for.
Why did we not get a single flashback cutscene for Sheva? The one time in the game where it was appropriate for a flashback for Sheva, they give it to Chris instead of making the Lost in Nightmares chapter inside the game and giving Sheva a better background. Lost in Nightmares should have been apart of the game to give Sheva what she needed, a little more background then her recounting the tale of her childhood. What do you have to do instead? Read her files. And after reading them you realize just how boring she is, so I guess it really doesn't matter.
I don't understand people who like Sheva, I hope she never comes back, it won't bother me if she doens't, and I'm positive fans won't be dying to see more of her.
And you know what else? I actually like Ashley more as an AI partner. At least she had the decency to hide in a garbage dump every now and then while I took care of business. *Yaaaaaawn*
Cool story bro. Am I supposed to take that as a fact? Parker was a boring character to me. Everyone has different views on characters. A flashback doesn't make a character good or respectable. If her character really sucked that much, then I don't see why she shouldn't return to redeem herself. It's not like Chris and Jill were anything special in the first game. But they got their second chance. Hell they even got a third chance.
Also, the only reason I brought up AI=bad character, is because it seems people bash her just because of her AI. Trust me, I see it all the time.
Hahahaha...Ashely? AI Partner? More like AI kid you have to babysit. Okay first off I can't believe you just said that Chris and Jill are nothing special in the first game. Of course they're special, because it's the first game in a wildly popular franchise!
True, a flashback doesn't make a better character, but at least we know more about the character to decide whether we like them or not. You thought Parker was a boring character, and that's fine because as you said: everyone has different views on characters. But with Sheva, you don't really have the chance to decide whether you like her or hate her because the extent of knowledge you know about that character are built in cutscenes or dialog. How much do we know about her? She trained under Josh; well who the fuck is Josh and why should we care? Her parents died because of Umbrella and now she joined the BSAA. Lots of people died because of Umbrella, can't she have a more interesting story? We know what Chris' deal is because we played him before, we were in his shoes getting hickies from dead people before Sheva went through puberty. We get Chris, and we don't know why he ended up with the likes of Sheva. Barry was supposed to be your partner in Resident Evil 5.
To start off, I don't see why every character that needs to be introduced have a rich history behind them to be liked. When chris and jill were introduced, they were new characters back then and the game really made them popular characters. It is the game that made them popular than characters by themselves. If the game did not please the fans, they would have not been popular as they are. That being said, My question is, do you blame sheva for not being a good character or blame RE 5 to lack significance in characterisation?To me , RE 5 was a good game and characters were interesting. I like sheva, josh and BSAA offiicials.Sheva did explain her history as her parents were involved in umbrella's experiments. Why do you decline as it was not a valid history? I really don't think that there needs to be an entire game to back each character's introduction to the series. That being said, Hunninghan was merely providing info to leon in RE 4. Now she is back in RE 6. By your logic, she does not have to return cuz she does not have any history in the game. Would you consider that is lame addition to the game? EDIT: Also , by your logic, we should only be dealing with the bosses that have a history in the game than new therats as uroboros and las plagas. RE 6 is going to have new characters by the looks of the trailer. Are you goin to consider them as unworthy additions to the franchise as they might not have rich history in the series?
Last edited by chrisredfield84 on Sun Feb 19, 2012 1:08 am; edited 1 time in total (Reason for editing : Additional content) |
| | | Incompetent Barry RPD Officer
DaredBlueHawk Posts : 224 Join date : 2012-01-09 Age : 32 Location : Combining the green herb with the lighter
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 1:09 am | |
| ok what ive figured out in this game is to just give her a handgun and the sprays while you get everything else. then from time to time upgrade her weapon so she can defend herself, once you upgrade it all the way turn infanite ammo on so she can carry all the shit you cant. |
| | | Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 2:30 am | |
| Sheva was definately not a bad character soley because of the AI, but that is part of it.
I really wish I could add something to what Mercy said, because that basically says it all. If you don't like Parker, oh well, I think he's better than Sheva.
Sheva was just introduced horribly, and I never felt a connection to her. She was forced down our throats, and it definately felt like that, making it harder to like her.
Funny how Mercy mentioned the thing about her hanging out the plane with Wesker on her leg, I actually remember playing that and purposely not pressing the button, just because I didn't want to save her. It was a joke, but oh so true, and oh so satisfying....as I had to play that whole sequence again... |
| | | ChickenHeart Umbrella Scientist
BrokenWindows Posts : 471 Join date : 2010-08-23 Location : The Burgh
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 4:37 am | |
| You crazy kids. Back in my day I had to deal with the AI in Resident Evil: Outbreak! Now that was shitty AI.
|
| | | Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 34 Location : Finland
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 5:18 am | |
| Are me and Nite really the only ones who never had any problems with AI? Even in Outbreak it never bothered me. - chrisredfield84 wrote:
- To start off, I don't see why every character that needs to be introduced have a rich history behind them to be liked. When chris and jill were introduced, they were new characters back then and the game really made them popular characters. It is the game that made them popular than characters by themselves. If the game did not please the fans, they would have not been popular as they are. That being said, My question is, do you blame sheva for not being a good character or blame RE 5 to lack significance in characterisation?To me , RE 5 was a good game and characters were interesting. I like sheva, josh and BSAA offiicials.Sheva did explain her history as her parents were involved in umbrella's experiments. Why do you decline as it was not a valid history? I really don't think that there needs to be an entire game to back each character's introduction to the series. That being said, Hunninghan was merely providing info to leon in RE 4. Now she is back in RE 6. By your logic, she does not have to return cuz she does not have any history in the game. Would you consider that is lame addition to the game?
EDIT: Also , by your logic, we should only be dealing with the bosses that have a history in the game than new therats as uroboros and las plagas. RE 6 is going to have new characters by the looks of the trailer. Are you goin to consider them as unworthy additions to the franchise as they might not have rich history in the series? I have to agree with this dude, these are valid points. I like Sheva. I wouldn't mind seeing her back in a future installment. There is absolutely nothing wrong in liking a character if you personally find him/her likeable. |
| | | Sargent D Government Official
Demented_Warfare Steam : Eldritch Enigma Posts : 2824 Join date : 2011-09-19 Age : 28 Location : Obscurity
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 10:05 am | |
| - ChickenHeart wrote:
- You crazy kids. Back in my day I had to deal with the AI in Resident Evil: Outbreak! Now that was shitty AI.
Well you got me there. |
| | | 00biohazard Select Police Force
Posts : 1301 Join date : 2012-02-06 Age : 33 Location : Santiago, Chile
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 12:05 pm | |
| - Mass Distraction wrote:
- Are me and Nite really the only ones who never had any problems with AI? Even in Outbreak it never bothered me.
- chrisredfield84 wrote:
- To start off, I don't see why every character that needs to be introduced have a rich history behind them to be liked. When chris and jill were introduced, they were new characters back then and the game really made them popular characters. It is the game that made them popular than characters by themselves. If the game did not please the fans, they would have not been popular as they are. That being said, My question is, do you blame sheva for not being a good character or blame RE 5 to lack significance in characterisation?To me , RE 5 was a good game and characters were interesting. I like sheva, josh and BSAA offiicials.Sheva did explain her history as her parents were involved in umbrella's experiments. Why do you decline as it was not a valid history? I really don't think that there needs to be an entire game to back each character's introduction to the series. That being said, Hunninghan was merely providing info to leon in RE 4. Now she is back in RE 6. By your logic, she does not have to return cuz she does not have any history in the game. Would you consider that is lame addition to the game?
EDIT: Also , by your logic, we should only be dealing with the bosses that have a history in the game than new therats as uroboros and las plagas. RE 6 is going to have new characters by the looks of the trailer. Are you goin to consider them as unworthy additions to the franchise as they might not have rich history in the series? I have to agree with this dude, these are valid points.
I like Sheva. I wouldn't mind seeing her back in a future installment. There is absolutely nothing wrong in liking a character if you personally find him/her likeable. I hate Sheva AI. And when I say sheva AI i mean all AI in RE5, but sheva unfortunatley recieves all the hate cause shes your partner in the first run of the game, which makes the whole impression on you. Anyway, Id love Sheva to comeback, and I thought that after RE5 sheva wouldve been chris official partner. That didnt happen I guess, which sucks, cause i really did like Sheva. Especially her boo-tay! |
| | | Methsia Spec Ops Field Unit
Steam : Mez Posts : 2351 Join date : 2010-09-04 Age : 29 Location : Pub
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 12:37 pm | |
| Awesome info. I'll try and remember all this.
As for Sheva's AI. I never really hated it. I do get the "NO. Don't you bloody dare use that her- OH you did. Plank." moments. It took me 3 chapters to sort it out and I did, by either accepting it or by keeping the herbs in MY inventory. When it came to doing the hard difficulties I just equipped her with the second best guns I would use, with some herbs and first aid sprays. Same goes for Chris's AI.
As for Sheva herself, she's pretty cool. Yeah. Nice story and everything. Wouldn't mind her coming back.
|
| | | NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 12:58 pm | |
| I don't know. Either I got a copy of the game where Sheva is amazing, or everyone else is doing RE5 wrong. Nothing anyone says about the AI ever seems to apply to me. And I played the hell out of that game. I admit she can be a bit herb happy, but it never caused a single problem for me. |
| | | Vandal Admin
Posts : 4867 Join date : 2011-04-11 Age : 33 Location : Florida
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 2:31 pm | |
| - chrisredfield84 wrote:
To start off, I don't see why every character that needs to be introduced have a rich history behind them to be liked. They don't have to be. Parker doesn't have a rich history, but it's good to know a little bit more about the character. I don't like Parker because of his history, I don't hate Sheva because of her lack of. I don't like Shava because she is boring. I like Parker because he reminds me of that loyal fat kid. Sort of like Ed from Shaun of the Dead. - Quote :
- When chris and jill were introduced, they were new characters back then and the game really made them popular characters. It is the game that made them popular than characters by themselves. If the game did not please the fans, they would have not been popular as they are.
I agree. That is one of my points I made. If Sheva was in the first game she would have been just as popular and important to the franchise. - Quote :
- That being said, My question is, do you blame sheva for not being a good character or blame RE 5 to lack significance in characterisation?To me , RE 5 was a good game and characters were interesting.
I disagree. But that's your own opinion and I can't really tell you otherwise. But if we're going to go off for opinions for a second, I felt that Chris was talking to a banana and a plank of wood, because it wasn't only their characterization that was poor, but it was their voice acting. Comparing Chris with Sheva's quality of voice acting, it sure does sound like they dropped the ball on her acting. The graphics were stunning, the scenery was breathtaking, but the game itself is shit in wrapping paper. The only reason why it's a good game to me is because it's so similar to Resident Evil 4. - Quote :
- I like sheva, josh and BSAA offiicials.Sheva did explain her history as her parents were involved in umbrella's experiments. Why do you decline as it was not a valid history?
I don't decline it as valid history, I decline it as good character development. Murdered parents has become a cliche since Batman. - Quote :
- I really don't think that there needs to be an entire game to back each character's introduction to the series. That being said, Hunninghan was merely providing info to leon in RE 4. Now she is back in RE 6. By your logic, she does not have to return cuz she does not have any history in the game. Would you consider that is lame addition to the game?
I think everyone likes Hunnigan. You want to know why? She was interesting. She has this sass that put a smile on your face and you actually feel like Leon when she says "May I remind you that you're still on duty." She made you feel amazing when you beat the game, and going back to popularity via games: Hunnigan was popularized through Resident Evil 4. Sheva has a Hunnigan business suit in Mercenaries, as does Claire in the 3DS version. People like her because she's interesting and she was in the best selling Resident Evil of the franchise. - Quote :
- EDIT: Also , by your logic, we should only be dealing with the bosses that have a history in the game than new the rats as uroboros and las plagas. RE 6 is going to have new characters by the looks of the trailer. Are you goin to consider them as unworthy additions to the franchise as they might not have rich history in the series?
My logic doesn't imply that. This is silly. I just think Sheva was boring and they could have made her more interesting to me if she had more qualities that I liked. There's nothing wrong if you like the character, she's attractive, but all she is to me is an ass bouncing across the screen, and that could be a little creepy since Chis is over 10 years older than her. Really if you google image Sheva one of the first several images are all her in her tribal costume. I feel that's a little degrading. It almost seems as if she's just a sex puppet to- oh wait. That's every Resident Evil girl. Ballistics! - Quote :
- But she didn't really have a chance to shine though. Chris was the main focus of the story. She wasn't even meant to have a big role and she was just sort of thrown in there. I blame all the butthurts claiming RE5 to be racist. RE5 sounded so badass back then. It sounded like if it could of been better than 4 (and that's a classic). But no, people with nothing better to do had to bitch and moan so Capcom turned it into a co-op game and dumbed things down.
Exactly. If she wasn't meant to be apart of the game, she shouldn't have been apart of the game. Capcom should have just said to all those flaming racists to shut the hell up. Chris was in Africa, there are black people in Africa. All my friends are black and when they saw people bitching about the racism in Resident Evil 5 the didn't give a shit about it. They just wanted to play Resident Evil 5 for what it was meant to be, but no, Capcom had to combat those issues by putting in a few whiteies in the crowd, make your main partner black.. a bit, and just ruin the experience for what it could have been. I played the entire game with my brother but when I played it by myself I had to constantly share my ammo then request for it back because the game doesn't know how to conserve it like a real Resident Evil game. The game doesn't even know how to play the game and that's what pisses me off. I won't care if she's in another Resident Evil game or not, I don't care if she does make it or if she isn't. I won't get pissed if she makes another appearance, I just think she's boring, and if there's room for her I won't mind. I will play the game and see where they take her. I won't mind if she has her chance to shine because after that crapfest I think she needs it if I'll ever consider her a classic character. Maybe if they have some spinoff where we are taken aback by how Resident Evil 5 affected her. Maybe she suffers from PTS and she only feels comfortable in the zone because I don't believe she killed so many people looking things in her life as well as dogs that split their face open and parasites that erupt from people's heads, and fly out and try to chew her face off. |
| | | Incompetent Barry RPD Officer
DaredBlueHawk Posts : 224 Join date : 2012-01-09 Age : 32 Location : Combining the green herb with the lighter
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 3:11 pm | |
| im just gonna say this, but id take Sheva any day over Ashley and Steve |
| | | Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 34 Location : Finland
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 3:20 pm | |
| - Mercy wrote:
- If she wasn't meant to be apart of the game, she shouldn't have been apart of the game.
Actually she was meant to be a part of the game, all the way since the original concepts. She only got a more prominent role after the racism claims. She was originally supposed to be introduced later in the game as a part of a guerrilla group. Chris' original partner in the game was supposed to be Barry. |
| | | Voltius Zombie
Posts : 162 Join date : 2009-04-13
| Subject: Re: Sheva Alomar Sun Feb 19, 2012 8:19 pm | |
| - Incompetent Barry wrote:
- im just gonna say this, but id take Sheva any day over Ashley and Steve
Same. I LOVE Sheva's character when I saw it in the trailers. Unfortunately in the game she just wasn't important enough to the storyline, she was just kind of there. And that made it difficult to fall in love with her character, not to mention the often blamed bad AI. The other characters in RE had a back story or something tieing them into the RE world. Claire is Chris's sister, Leon's first day on the job at the police station, Jill and Chris are part of S.T.A.R.S. etc... Sheva just kind of stuck out for some reason. I also wished she was blacker, she's too light skinned for me. If we're going to have an African partner in Africa I'd like them to go all out and be black please. Not white washed. When playing on easy, normal, or pro, Sheva's AI was fine for me, but on Professional she was a complete dumb ass, I only have a few seconds to be healed and she'd refuse to do it or heal me a second too late. |
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