| Intersting thought | |
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+5Spike991 Mass Distraction Regenerator weskersbarber Jamesy 9 posters |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Intersting thought Fri Dec 18, 2009 9:57 am | |
| Do you think it would be weird exploring around the spencer mansion in the daytime? Do you think it would not be as scary as it would be at nightime etc....? |
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weskersbarber Umbrella Security Service
Posts : 2494 Join date : 2009-05-25 Age : 32 Location : Ireland
| Subject: Re: Intersting thought Fri Dec 18, 2009 2:03 pm | |
| well i would freak out being in the forest at daytime nevermind the spencer mansion |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Intersting thought Fri Dec 18, 2009 3:56 pm | |
| It woulden't be that scary in the daytime. On a stormy night scary for sure. |
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weskersbarber Umbrella Security Service
Posts : 2494 Join date : 2009-05-25 Age : 32 Location : Ireland
| Subject: Re: Intersting thought Fri Dec 18, 2009 5:01 pm | |
| - Jamesy wrote:
- It woulden't be that scary in the daytime. On a stormy night scary for sure.
of course it would be scary.the arklay mountains are a couple of miles long.you would easily get lost and god knows what could be in the forest |
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Regenerator Leech Zombie
Posts : 2061 Join date : 2008-09-30 Age : 32 Location : USA
| Subject: Re: Intersting thought Fri Dec 18, 2009 7:23 pm | |
| - weskersbarber wrote:
- Jamesy wrote:
- It woulden't be that scary in the daytime. On a stormy night scary for sure.
of course it would be scary.the arklay mountains are a couple of miles long.you would easily get lost and god knows what could be in the forest brings back memories of the Blair Witch Project |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Intersting thought Sat Dec 19, 2009 6:49 am | |
| Well it woulden't take too long to journey from the spencer mansion through the woods back to racoon city. |
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Mass Distraction Admin
MassDistraction Steam : MassDistraction Posts : 13024 Join date : 2009-09-14 Age : 33 Location : Finland
| Subject: Re: Intersting thought Sun Dec 20, 2009 5:31 am | |
| Unless you get lost and shredded to pieces by cerberi or some other things |
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Jamesy Leech Zombie
Posts : 2096 Join date : 2009-04-07 Age : 34 Location : Raccoon Forest
| Subject: Re: Intersting thought Sun Dec 20, 2009 5:34 am | |
| Regenerator since those woods are in midwest america the woodland would be a lot more spaced out and different to how would it be in the blair witch project (since it was set in Maryland) and more mountanous as well so it would be easier to find your way around. Plus I have actually been on holiday to midwest america so I know what I am talking about. |
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Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Intersting thought Sat Dec 26, 2009 6:09 pm | |
| You don't have to use much imagination to know what Raccoon Forest would be like during the day, just play the Flashback scenario in Outbreak File#2. |
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thawonguy89 Raccoon Citizen
Posts : 16 Join date : 2010-01-04
| Subject: Re: Intersting thought Sun Feb 14, 2010 11:53 pm | |
| Well, wandering around in the forest during daylight would help out wonders. But to be honest, exploring inside the mansion during the day wouldn't really change a whole hell of a lot. It's still pretty eerie inside and it wouldn't change much of the suspense, other than some of the outdoors area's anyway. |
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Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Intersting thought Tue Feb 16, 2010 6:11 pm | |
| - thawonguy89 wrote:
- Well, wandering around in the forest during daylight would help out wonders. But to be honest, exploring inside the mansion during the day wouldn't really change a whole hell of a lot. It's still pretty eerie inside and it wouldn't change much of the suspense, other than some of the outdoors area's anyway.
Well as long as the music and visuals are there, the time of day doesn't matter. |
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Flippy147 Raccoon Citizen
Posts : 20 Join date : 2010-02-27 Age : 74 Location : Umbrella Antarctic Base
| Subject: Re: Intersting thought Mon Mar 01, 2010 9:00 pm | |
| - Spike991 wrote:
- thawonguy89 wrote:
- Well, wandering around in the forest during daylight would help out wonders. But to be honest, exploring inside the mansion during the day wouldn't really change a whole hell of a lot. It's still pretty eerie inside and it wouldn't change much of the suspense, other than some of the outdoors area's anyway.
Well as long as the music and visuals are there, the time of day doesn't matter. The time of day reflects a whole lot more than just music and visuals. Lighting, object appearance and perspective, is all changed by this change of night-to-daylight scenario. It shows differance in atmosphere and tone. (Music is still pretty scary, I agree.) |
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Moonknight67 RPD Officer
Posts : 210 Join date : 2010-02-23 Age : 32 Location : Rockfort Island
| Subject: Re: Intersting thought Tue Mar 02, 2010 7:00 am | |
| - Flippy147 wrote:
- The time of day reflects a whole lot more than just music and visuals. Lighting, object appearance and perspective, is all changed by this change of night-to-daylight scenario. It shows differance in atmosphere and tone. (Music is still pretty scary, I agree.)
but since the mansion was well lit and still seemed really creepy, lighting wouldn't seem to change much. As for zombies.. Well, they'll eat you day or night, so that doesn't change a lot. Exploring the Spencer Mansion in daylight wouldn't change a whole lot. |
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Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Intersting thought Tue Mar 02, 2010 4:45 pm | |
| - Flippy147 wrote:
- Spike991 wrote:
- thawonguy89 wrote:
- Well, wandering around in the forest during daylight would help out wonders. But to be honest, exploring inside the mansion during the day wouldn't really change a whole hell of a lot. It's still pretty eerie inside and it wouldn't change much of the suspense, other than some of the outdoors area's anyway.
Well as long as the music and visuals are there, the time of day doesn't matter. The time of day reflects a whole lot more than just music and visuals. Lighting, object appearance and perspective, is all changed by this change of night-to-daylight scenario. It shows differance in atmosphere and tone. (Music is still pretty scary, I agree.) You could have a point, except in RE you typically see or hear the enemies, lighting doesn't really factor in so much. If you don't see an enemy and get a quick scare, it is typically because you cannot see them, either from a crappy angle, or the enemy being behind you. Turning a corner in Spencer's mansion to be greated by an MA-121 Hunter, or turning around to a Dr. Salvador with a chainsaw in a rural village in Europe, because of the music and sounds, and just overall atmosphere, it still has the same fear factor. |
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Moonknight67 RPD Officer
Posts : 210 Join date : 2010-02-23 Age : 32 Location : Rockfort Island
| Subject: Re: Intersting thought Tue Mar 02, 2010 8:53 pm | |
| In pretty much any of the RE games, no matter what time of day, or weather, walking through a door to be greeted by some zombie or something like that can give you a good fright. |
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Flippy147 Raccoon Citizen
Posts : 20 Join date : 2010-02-27 Age : 74 Location : Umbrella Antarctic Base
| Subject: Re: Intersting thought Wed Mar 03, 2010 4:09 pm | |
| Both of you make great points, but being inside or in a dim area in a forest have a differant feel. Inside you expect things to pop out at you, outside the only scary surprise i guess would be random encounters or they come up from behind. But I still stand firm to the idea that lighting effects the tone of the game a lot more than people might think. |
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NiteKrawler Uroboros
NiteKrawler Posts : 7504 Join date : 2009-03-14 Age : 37
| Subject: Re: Intersting thought Wed Mar 03, 2010 4:34 pm | |
| The lighting wouldn't affect the game (RE1). For one thing...it is almost exclusively inside. Secondly, the forest is so thick that it would block almost all light coming down anyway. Mix that with the windows in the mansion and the light becomes barely any different from day to night. |
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Moonknight67 RPD Officer
Posts : 210 Join date : 2010-02-23 Age : 32 Location : Rockfort Island
| Subject: Re: Intersting thought Wed Mar 03, 2010 6:18 pm | |
| I agree with that, too. I mean, a lot of the moments in RE5 (which is almost entirely in daylight) are just as intense as the moments in any of the other games at night.
The idea that a giant star in the sky makes things less creepy is nonsense to me. |
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Spike991 User BANNED
Posts : 9885 Join date : 2008-12-08
| Subject: Re: Intersting thought Thu Mar 04, 2010 4:25 pm | |
| - Moonknight67 wrote:
- I agree with that, too. I mean, a lot of the moments in RE5 (which is almost entirely in daylight) are just as intense as the moments in any of the other games at night.
The idea that a giant star in the sky makes things less creepy is nonsense to me. Yep, it goes beyond just being the time of day. |
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Moonknight67 RPD Officer
Posts : 210 Join date : 2010-02-23 Age : 32 Location : Rockfort Island
| Subject: Re: Intersting thought Fri Mar 05, 2010 2:34 pm | |
| Honestly, there are a lot more important things to consder before the time of day, anyways. What about the location itself, the general ambience of that location, the people (type, number of, and so on), and the environment? For instance, a large population of brutish zombies in the wilderness of northern europe is more terrifying than, say, a zombie town of 300 or so in the rural midwest US. Even without considering the number, would you rather be trapped in a zombie outbreak in the Vatican, where all of them are moped riding religious nuts who eat more than they walk and are either really fat or unhealthily thin, or in Samoa or Tonga, where the smallest guy is 7' tall and built like a bus? Day or night, I'd take Vatican City over Apia or Nukuʻalofa anyday. |
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